Mercurial > sdl-ios-xcode
view src/timer/macos/FastTimes.h @ 885:9f6ad2286011
Date: Wed, 28 Apr 2004 16:52:41 -0400
From: "Damien A"
Subject: testdyngl fix
The test program you included in the latest version of SDL crashes on startup in Window (XP). The reason for this is that OpenGL functions on Windows use the __stdcall calling convention, not the C convention. Placing APIENTRY infront of the * operator solves this problem.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 30 Apr 2004 18:33:30 +0000 |
parents | 74212992fb08 |
children | d910939febfa |
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/* File "FastTimes.h" - Original code by Matt Slot <fprefect@ambrosiasw.com> */ /* Created 4/24/99 - This file is hereby placed in the public domain */ /* Updated 5/21/99 - Calibrate to VIA, add TBR support, renamed functions */ /* Updated 10/4/99 - Use AbsoluteToNanoseconds() in case Absolute = double */ /* Updated 2/15/00 - Check for native Time Manager, no need to calibrate */ /* Updated 3/21/00 - Fixed ns conversion, create 2 different scale factors */ /* Updated 5/03/00 - Added copyright and placed into PD. No code changes */ /* This file is Copyright (C) Matt Slot, 1999-2000. It is hereby placed into the public domain. The author makes no warranty as to fitness or stability */ #ifndef __FAST_TIMES_HEADER__ #define __FAST_TIMES_HEADER__ /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ extern void FastInitialize(void); extern UInt64 FastMicroseconds(void); extern UInt64 FastMilliseconds(void); extern StringPtr FastMethod(void); /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ /* **** **** **** **** **** **** **** **** **** **** **** **** **** **** **** */ #endif /* __FAST_TIMES_HEADER__ */