Mercurial > sdl-ios-xcode
view src/timer/Makefile.am @ 885:9f6ad2286011
Date: Wed, 28 Apr 2004 16:52:41 -0400
From: "Damien A"
Subject: testdyngl fix
The test program you included in the latest version of SDL crashes on startup in Window (XP). The reason for this is that OpenGL functions on Windows use the __stdcall calling convention, not the C convention. Placing APIENTRY infront of the * operator solves this problem.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 30 Apr 2004 18:33:30 +0000 |
parents | 623b453a3219 |
children |
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## Makefile.am for the SDL timer library noinst_LTLIBRARIES = libtimer.la ARCH_SUBDIRS = $(srcdir)/amigaos \ $(srcdir)/beos \ $(srcdir)/dc \ $(srcdir)/epoc \ $(srcdir)/linux \ $(srcdir)/macos \ $(srcdir)/mint \ $(srcdir)/riscos \ $(srcdir)/win32 # Include the architecture-independent sources COMMON_SRCS = SDL_timer.c SDL_timer_c.h SDL_systimer.h # Include the architecture-specific sources if TARGET_MINT ARCH_SRCS = SDL_systimer.c mint/SDL_vbltimer.S mint/SDL_vbltimer_s.h else ARCH_SRCS = SDL_systimer.c endif libtimer_la_SOURCES = $(COMMON_SRCS) $(ARCH_SRCS) ## Let automake know that it shouldn't distribute linked sources BUILT_SOURCES = $(ARCH_SRCS) ## Let automake know that it should remove these for distribution DISTCLEANFILES = $(ARCH_SRCS) # The architecture specific directories need to be copied into place # when building a distribution. dist-hook: (cd $(distdir) && rm -f $(BUILT_SOURCES)) cp -rp $(ARCH_SUBDIRS) $(distdir) (cd $(distdir) && rm -rf `find . -name CVS`)