view docs/html/wm.html @ 885:9f6ad2286011

Date: Wed, 28 Apr 2004 16:52:41 -0400 From: "Damien A" Subject: testdyngl fix The test program you included in the latest version of SDL crashes on startup in Window (XP). The reason for this is that OpenGL functions on Windows use the __stdcall calling convention, not the C convention. Placing APIENTRY infront of the * operator solves this problem.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 30 Apr 2004 18:33:30 +0000
parents 355632dca928
children
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<HTML
><HEAD
><TITLE
>Window Management</TITLE
><META
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CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
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TITLE="SDL Library Documentation"
HREF="index.html"><LINK
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TITLE="SDL_Overlay"
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TITLE="SDL_WM_SetCaption"
HREF="sdlwmsetcaption.html"><META
NAME="KEYWORD"
CONTENT="wm"><META
NAME="KEYWORD"
CONTENT="function"></HEAD
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><A
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>Chapter 7. Window Management</H1
><DIV
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><DL
><DT
><B
>Table of Contents</B
></DT
><DT
><A
HREF="sdlwmsetcaption.html"
>SDL_WM_SetCaption</A
>&nbsp;--&nbsp;Sets the window tile and icon name.</DT
><DT
><A
HREF="sdlwmgetcaption.html"
>SDL_WM_GetCaption</A
>&nbsp;--&nbsp;Gets the window title and icon name.</DT
><DT
><A
HREF="sdlwmseticon.html"
>SDL_WM_SetIcon</A
>&nbsp;--&nbsp;Sets the icon for the display window.</DT
><DT
><A
HREF="sdlwmiconifywindow.html"
>SDL_WM_IconifyWindow</A
>&nbsp;--&nbsp;Iconify/Minimise the window</DT
><DT
><A
HREF="sdlwmtogglefullscreen.html"
>SDL_WM_ToggleFullScreen</A
>&nbsp;--&nbsp;Toggles fullscreen mode</DT
><DT
><A
HREF="sdlwmgrabinput.html"
>SDL_WM_GrabInput</A
>&nbsp;--&nbsp;Grabs mouse and keyboard input.</DT
></DL
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><P
>SDL provides a small set of window management functions which allow applications to change their title and toggle from windowed mode to fullscreen (if available)</P
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