view docs/html/sdlgeteventfilter.html @ 885:9f6ad2286011

Date: Wed, 28 Apr 2004 16:52:41 -0400 From: "Damien A" Subject: testdyngl fix The test program you included in the latest version of SDL crashes on startup in Window (XP). The reason for this is that OpenGL functions on Windows use the __stdcall calling convention, not the C convention. Placing APIENTRY infront of the * operator solves this problem.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 30 Apr 2004 18:33:30 +0000
parents 355632dca928
children
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>SDL_GetEventFilter</H1
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>Name</H2
>SDL_GetEventFilter&nbsp;--&nbsp;Retrieves a pointer to he event filter</DIV
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><PRE
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>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>SDL_EventFilter <B
CLASS="FSFUNC"
>SDL_GetEventFilter</B
></CODE
>(void);</CODE
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><H2
>Description</H2
><P
>This function retrieces a pointer to the event filter that was previously set using <A
HREF="sdlseteventfilter.html"
><TT
CLASS="FUNCTION"
>SDL_SetEventFilter</TT
></A
>. An SDL_EventFilter function is defined as:
<PRE
CLASS="PROGRAMLISTING"
>typedef int (*SDL_EventFilter)(const SDL_Event *event);</PRE
></P
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><H2
>Return Value</H2
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>Returns a pointer to the event filter or <TT
CLASS="LITERAL"
>NULL</TT
> if no filter has been set.</P
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>SDL_Event</SPAN
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>,
<A
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><TT
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>SDL_SetEventFilter</TT
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