view docs/html/sdlcolor.html @ 885:9f6ad2286011

Date: Wed, 28 Apr 2004 16:52:41 -0400 From: "Damien A" Subject: testdyngl fix The test program you included in the latest version of SDL crashes on startup in Window (XP). The reason for this is that OpenGL functions on Windows use the __stdcall calling convention, not the C convention. Placing APIENTRY infront of the * operator solves this problem.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 30 Apr 2004 18:33:30 +0000
parents 355632dca928
children
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<HTML
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>SDL_Color</TITLE
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><H1
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>SDL_Color</H1
><DIV
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><A
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><H2
>Name</H2
>SDL_Color&nbsp;--&nbsp;Format independent color description</DIV
><DIV
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><A
NAME="AEN3085"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 r;
  Uint8 g;
  Uint8 b;
  Uint8 unused;
} SDL_Color;</PRE
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>Structure Data</H2
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><TT
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><I
>r</I
></TT
></TD
><TD
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>Red intensity</TD
></TR
><TR
><TD
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><TT
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><I
>g</I
></TT
></TD
><TD
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>Green intensity</TD
></TR
><TR
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><TT
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><I
>b</I
></TT
></TD
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>Blue intensity</TD
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><TT
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><I
>unused</I
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>Unused</TD
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><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_Color</SPAN
> describes a color in a format independent way. You can convert a <SPAN
CLASS="STRUCTNAME"
>SDL_Color</SPAN
> to a pixel value for a certain pixel format using <A
HREF="sdlmaprgb.html"
><TT
CLASS="FUNCTION"
>SDL_MapRGB</TT
></A
>.</P
></DIV
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><A
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><H2
>See Also</H2
><P
><A
HREF="sdlpixelformat.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_PixelFormat</SPAN
></A
>,
<A
HREF="sdlsetcolors.html"
><TT
CLASS="FUNCTION"
>SDL_SetColors</TT
></A
>,
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><TT
CLASS="FUNCTION"
>SDL_Palette</TT
></A
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