view docs/html/eventstructures.html @ 885:9f6ad2286011

Date: Wed, 28 Apr 2004 16:52:41 -0400 From: "Damien A" Subject: testdyngl fix The test program you included in the latest version of SDL crashes on startup in Window (XP). The reason for this is that OpenGL functions on Windows use the __stdcall calling convention, not the C convention. Placing APIENTRY infront of the * operator solves this problem.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 30 Apr 2004 18:33:30 +0000
parents 355632dca928
children
line wrap: on
line source

<HTML
><HEAD
><TITLE
>SDL Event Structures.</TITLE
><META
NAME="GENERATOR"
CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+
"><LINK
REL="HOME"
TITLE="SDL Library Documentation"
HREF="index.html"><LINK
REL="UP"
TITLE="Events"
HREF="event.html"><LINK
REL="PREVIOUS"
TITLE="Events"
HREF="event.html"><LINK
REL="NEXT"
TITLE="SDL_Event"
HREF="sdlevent.html"></HEAD
><BODY
CLASS="SECT1"
BGCOLOR="#FFF8DC"
TEXT="#000000"
LINK="#0000ee"
VLINK="#551a8b"
ALINK="#ff0000"
><DIV
CLASS="NAVHEADER"
><TABLE
SUMMARY="Header navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TH
COLSPAN="3"
ALIGN="center"
>SDL Library Documentation</TH
></TR
><TR
><TD
WIDTH="10%"
ALIGN="left"
VALIGN="bottom"
><A
HREF="event.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="80%"
ALIGN="center"
VALIGN="bottom"
>Chapter 8. Events</TD
><TD
WIDTH="10%"
ALIGN="right"
VALIGN="bottom"
><A
HREF="sdlevent.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
></TABLE
><HR
ALIGN="LEFT"
WIDTH="100%"></DIV
><DIV
CLASS="SECT1"
><H1
CLASS="SECT1"
><A
NAME="EVENTSTRUCTURES"
></A
>SDL Event Structures.</H1
><DIV
CLASS="TOC"
><DL
><DT
><B
>Table of Contents</B
></DT
><DT
><A
HREF="sdlevent.html"
>SDL_Event</A
>&nbsp;--&nbsp;General event structure</DT
><DT
><A
HREF="sdlactiveevent.html"
>SDL_ActiveEvent</A
>&nbsp;--&nbsp;Application visibility event structure</DT
><DT
><A
HREF="sdlkeyboardevent.html"
>SDL_KeyboardEvent</A
>&nbsp;--&nbsp;Keyboard event structure</DT
><DT
><A
HREF="sdlmousemotionevent.html"
>SDL_MouseMotionEvent</A
>&nbsp;--&nbsp;Mouse motion event structure</DT
><DT
><A
HREF="sdlmousebuttonevent.html"
>SDL_MouseButtonEvent</A
>&nbsp;--&nbsp;Mouse button event structure</DT
><DT
><A
HREF="sdljoyaxisevent.html"
>SDL_JoyAxisEvent</A
>&nbsp;--&nbsp;Joystick axis motion event structure</DT
><DT
><A
HREF="sdljoybuttonevent.html"
>SDL_JoyButtonEvent</A
>&nbsp;--&nbsp;Joystick button event structure</DT
><DT
><A
HREF="sdljoyhatevent.html"
>SDL_JoyHatEvent</A
>&nbsp;--&nbsp;Joystick hat position change event structure</DT
><DT
><A
HREF="sdljoyballevent.html"
>SDL_JoyBallEvent</A
>&nbsp;--&nbsp;Joystick trackball motion event structure</DT
><DT
><A
HREF="sdlresizeevent.html"
>SDL_ResizeEvent</A
>&nbsp;--&nbsp;Window resize event structure</DT
><DT
><A
HREF="sdlexposeevent.html"
>SDL_ExposeEvent</A
>&nbsp;--&nbsp;Quit requested event</DT
><DT
><A
HREF="sdlsyswmevent.html"
>SDL_SysWMEvent</A
>&nbsp;--&nbsp;Platform-dependent window manager event.</DT
><DT
><A
HREF="sdluserevent.html"
>SDL_UserEvent</A
>&nbsp;--&nbsp;A user-defined event type</DT
><DT
><A
HREF="sdlquitevent.html"
>SDL_QuitEvent</A
>&nbsp;--&nbsp;Quit requested event</DT
><DT
><A
HREF="sdlkeysym.html"
>SDL_keysym</A
>&nbsp;--&nbsp;Keysym structure</DT
><DT
><A
HREF="sdlkey.html"
>SDLKey</A
>&nbsp;--&nbsp;Keysym definitions.</DT
></DL
></DIV
></DIV
><DIV
CLASS="NAVFOOTER"
><HR
ALIGN="LEFT"
WIDTH="100%"><TABLE
SUMMARY="Footer navigation table"
WIDTH="100%"
BORDER="0"
CELLPADDING="0"
CELLSPACING="0"
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
><A
HREF="event.html"
ACCESSKEY="P"
>Prev</A
></TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="index.html"
ACCESSKEY="H"
>Home</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
><A
HREF="sdlevent.html"
ACCESSKEY="N"
>Next</A
></TD
></TR
><TR
><TD
WIDTH="33%"
ALIGN="left"
VALIGN="top"
>Events</TD
><TD
WIDTH="34%"
ALIGN="center"
VALIGN="top"
><A
HREF="event.html"
ACCESSKEY="U"
>Up</A
></TD
><TD
WIDTH="33%"
ALIGN="right"
VALIGN="top"
>SDL_Event</TD
></TR
></TABLE
></DIV
></BODY
></HTML
>