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view docs/man3/SDL_GetRGB.3 @ 880:9ef41050100c
Date: Tue, 30 Mar 2004 21:26:47 -0600
From: Tyler Montbriand
Subject: [SDL] Opteron MMX patches for SDL_blit.c and SDL_blit_A.c
The inline MMX assembly in SDL_blit.c and SDL_blit_A.c compiles and runs fine
unmodified under AMD Opteron. The inline assembly in SDL_yuv_mmx.c and
SDL_blit_N.c unfortunately isn't directly compatible.
I've included diffs from SDL_blit.c and SDL_blit_A.c that allow the MMX
assembly to be compiled when USE_ASMBLIT, __x86_64__, and __GNUC__ are all
defined. All I had to modify was typedefs, the inline assembly itself wasn't
touched.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 11 Apr 2004 19:47:28 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_GetRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetRGB\- Get RGB values from a pixel in the specified pixel format\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_GetRGB\fP\fR(\fBUint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b\fR); .SH "DESCRIPTION" .PP Get RGB component values from a pixel stored in the specified pixel format\&. .PP This function uses the entire 8-bit [0\&.\&.255] range when converting color components from pixel formats with less than 8-bits per RGB component (e\&.g\&., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8])\&. .SH "SEE ALSO" .PP \fI\fBSDL_GetRGBA\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_PixelFormat\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01