view docs/man3/SDL_GetRGB.3 @ 880:9ef41050100c

Date: Tue, 30 Mar 2004 21:26:47 -0600 From: Tyler Montbriand Subject: [SDL] Opteron MMX patches for SDL_blit.c and SDL_blit_A.c The inline MMX assembly in SDL_blit.c and SDL_blit_A.c compiles and runs fine unmodified under AMD Opteron. The inline assembly in SDL_yuv_mmx.c and SDL_blit_N.c unfortunately isn't directly compatible. I've included diffs from SDL_blit.c and SDL_blit_A.c that allow the MMX assembly to be compiled when USE_ASMBLIT, __x86_64__, and __GNUC__ are all defined. All I had to modify was typedefs, the inline assembly itself wasn't touched.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 11 Apr 2004 19:47:28 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_GetRGB" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetRGB\- Get RGB values from a pixel in the specified pixel format\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_GetRGB\fP\fR(\fBUint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b\fR);
.SH "DESCRIPTION"
.PP
Get RGB component values from a pixel stored in the specified pixel format\&.
.PP
This function uses the entire 8-bit [0\&.\&.255] range when converting color components from pixel formats with less than 8-bits per RGB component (e\&.g\&., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8])\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetRGBA\fP\fR, \fI\fBSDL_MapRGB\fP\fR, \fI\fBSDL_MapRGBA\fP\fR, \fI\fBSDL_PixelFormat\fR\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01