view docs/man3/SDL_DisplayFormatAlpha.3 @ 881:9eb85a211abd

Date: Tue, 30 Mar 2004 18:18:13 -0600 From: Tyler Montbriand Subject: [SDL] Detecting Opteron CPU features I can now get SDL_cpuinfo.c to detect the AMD Opteron's RDTSC, MMX, MMXEXT, 3DNOW, 3DNOWEXT, SSE, and SSE2 instruction set extensions under Linux. It took one #ifdef'ed block of new asm code to account for the 64-bit flags register, but the other two blocks worked fine without modification, just needed to modify the #ifdef's a bit.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 11 Apr 2004 19:49:34 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
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.TH "SDL_DisplayFormatAlpha" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_DisplayFormatAlpha\- Convert a surface to the display format
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_Surface *\fBSDL_DisplayFormatAlpha\fP\fR(\fBSDL_Surface *surface\fR);
.SH "DESCRIPTION"
.PP
This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer plus an alpha channel, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR
.PP
If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&.
.PP
This function can be used to convert a colourkey to an alpha channel, if the \fBSDL_SRCCOLORKEY\fP flag is set on the surface\&. The generated surface will then be transparent (alpha=0) where the pixels match the colourkey, and opaque (alpha=255) elsewhere\&.
.SH "RETURN VALUE"
.PP
If the conversion fails or runs out of memory, it returns \fBNULL\fR
.SH "SEE ALSO"
.PP
\fISDL_ConvertSurface\fR, \fISDL_SetAlpha\fR, \fISDL_SetColorKey\fR, \fISDL_DisplayFormat\fR, \fISDL_Surface\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01