view src/video/photon/SDL_ph_gl.h @ 4286:9ea4413f0a9e SDL-1.2

Fixed bug #831 Andrey 2009-10-09 08:08:04 PDT gapi_hires_fix I made a mistake with the conclusions. And last time I as was mistaken with conclusions. Now I thought about in more detail the algorithm works. I have made it that the project fheroes2 well worked. The result of my work in attachment. I have a possibility to check up it on different models pocketpc. I checked various modes screen of 320x320, 320x240, 640x480, 800x400.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 10 Oct 2009 02:03:53 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#ifndef __SDL_PH_GL_H__
#define __SDL_PH_GL_H__

#include "SDL_ph_video.h"

#define DEFAULT_OPENGL "/usr/lib/libGL.so"

#if SDL_VIDEO_OPENGL
    void  ph_GL_SwapBuffers(_THIS);
    int   ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
    int   ph_GL_LoadLibrary(_THIS, const char* path);
    void* ph_GL_GetProcAddress(_THIS, const char* proc);
    int   ph_GL_MakeCurrent(_THIS);

    int   ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags);
#endif /* SDL_VIDEO_OPENGL */

#endif /* __SDL_PH_GL_H__ */