Mercurial > sdl-ios-xcode
view src/timer/SDL_systimer.h @ 4286:9ea4413f0a9e SDL-1.2
Fixed bug #831
Andrey 2009-10-09 08:08:04 PDT
gapi_hires_fix
I made a mistake with the conclusions.
And last time I as was mistaken with conclusions.
Now I thought about in more detail the algorithm works.
I have made it that the project fheroes2 well worked.
The result of my work in attachment.
I have a possibility to check up it on different models pocketpc.
I checked various modes screen of 320x320, 320x240, 640x480, 800x400.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 02:03:53 +0000 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* The system dependent timer handling functions */ #include "SDL_timer.h" #include "SDL_timer_c.h" /* Initialize the system dependent timer subsystem */ extern int SDL_SYS_TimerInit(void); /* Quit the system dependent timer subsystem */ extern void SDL_SYS_TimerQuit(void); /* Start a timer set up by SDL_SetTimer() */ extern int SDL_SYS_StartTimer(void); /* Stop a previously started timer */ extern void SDL_SYS_StopTimer(void);