view docs/man3/SDL_CDOpen.3 @ 876:9e84d106ec19

(Said Max Horn on the SDL mailing list...) Hi folks, based on Eric Wing's patch, I created the attached patch which fixes the OpenGL coordinate inversion bug in SDL. It works fine over here on 10.3 with Ryan's test program (which I also attached). There is another change in it: I removed the "- 1" in the two lines using CGDisplayPixelsHigh()... while I understand from a logical point of view why they *should* be correct, I checked the actual values computed that way, and they were off-by-one. After removing the " - 1", the returned mouse coordinates are correct. I checked this by moving the mouse to the screen top/bottom in fullscreen mode, BTW. With the change, the proper values 0 and 479 are returned (in 640x480 mode). Sam, you may still want to test on 10.1, it's very simple using Ryan's minimal test code :-) Cheers, Max (Here is the reproduction case for revision history's sake...) /* * To compile: * gcc -o test test.c `sdl-config --cflags` `sdl-config --libs` -framework OpenGL * * --ryan. */ #include <stdio.h> #include "SDL.h" #include "SDL_opengl.h" int main(int argc, char **argv) { Uint32 flags = SDL_OPENGL /* | SDL_FULLSCREEN */; SDL_Surface *screen; SDL_Event event; int done = 0; GLfloat ratio; SDL_Init(SDL_INIT_VIDEO); SDL_ShowCursor(0); if ((argv[1]) && (strcmp(argv[1], "--grab") == 0)) SDL_WM_GrabInput(SDL_GRAB_ON); screen = SDL_SetVideoMode(640, 480, 0, flags); if (!screen) return(42); ratio = ((GLfloat) screen->w) / ((GLfloat) screen->h); glClearColor( 0.0f, 0.0f, 0.0f, 0.0f ); glClearDepth( 1.0f ); glEnable( GL_DEPTH_TEST ); glDepthFunc( GL_LEQUAL ); glViewport( 0, 0, screen->w, screen->h); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); gluPerspective( 45.0f, ratio, 0.1f, 100.0f ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); SDL_GL_SwapBuffers(); // eh, close enough. #define MAX_X 6.12 #define MAX_Y 4.50 while (!done) { int x, y; GLfloat glx, gly; if (!SDL_WaitEvent(&event)) break; switch (event.type) { case SDL_KEYUP: if (event.key.keysym.sym == SDLK_ESCAPE) done = 1; break; } SDL_GetMouseState(&x, &y); glx = ((((GLfloat) x) / ((GLfloat) screen->w)) - 0.5f) * MAX_X; gly = ((((GLfloat) y) / ((GLfloat) screen->h)) - 0.5f) * MAX_Y; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); glTranslatef(glx,-gly,-6.0f); glBegin(GL_TRIANGLES); glColor3f(1,0,0); glVertex3f( 0.00f, 0.25f, 0.00f); glColor3f(0,1,0); glVertex3f(-0.25f, -0.25f, 0.00f); glColor3f(0,0,1); glVertex3f( 0.25f, -0.25f, 0.00f); glEnd(); SDL_GL_SwapBuffers(); } SDL_Quit(); return(0); } /* end of test.c ... */
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 22 Mar 2004 09:38:20 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_CDOpen" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_CDOpen\- Opens a CD-ROM drive for access\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBSDL_CD *\fBSDL_CDOpen\fP\fR(\fBint drive\fR);
.SH "DESCRIPTION"
.PP
Opens a CD-ROM drive for access\&. It returns a \fI\fBSDL_CD\fR\fR structure on success, or \fBNULL\fP if the drive was invalid or busy\&. This newly opened CD-ROM becomes the default CD used when other CD functions are passed a \fBNULL\fP CD-ROM handle\&. 
.PP
Drives are numbered starting with 0\&. Drive 0 is the system default CD-ROM\&.
.SH "EXAMPLES"
.PP
.nf
\f(CWSDL_CD *cdrom;
int cur_track;
int min, sec, frame;
SDL_Init(SDL_INIT_CDROM);
atexit(SDL_Quit);

/* Check for CD drives */
if(!SDL_CDNumDrives()){
  /* None found */
  fprintf(stderr, "No CDROM devices available
");
  exit(-1);
}

/* Open the default drive */
cdrom=SDL_CDOpen(0);

/* Did if open? Check if cdrom is NULL */
if(!cdrom){
  fprintf(stderr, "Couldn\&'t open drive: %s
", SDL_GetError());
  exit(-1);
}

/* Print Volume info */
printf("Name: %s
", SDL_CDName(0));
printf("Tracks: %d
", cdrom->numtracks);
for(cur_track=0;cur_track < cdrom->numtracks; cur_track++){
  FRAMES_TO_MSF(cdrom->track[cur_track]\&.length, &min, &sec, &frame);
  printf("	Track %d: Length %d:%d
", cur_track, min, sec);
}

SDL_CDClose(cdrom);\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_CD\fR\fR, \fI\fBSDL_CDtrack\fR\fR, \fI\fBSDL_CDClose\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58