view test/configure.in @ 897:9e27fdb98eab

Date: Tue, 11 May 2004 22:05:32 -0400 From: Bob Ippolito Subject: [SDL] SDL_QuartzWM patches I've sent in two small patches to SDL_QuartzWM directly to Sam over the past few months (well, I think I sent both anyway) and neither of them have been implemented. I didn't receive a response, so I'm sure he was just busy and/or they got lost, so I decided to sign up to the list and post them here. This patch rolls both of them together: - Mouse cursor becomes visible if hidden when it moves outside of the game window. If you want it to stay invisible you should warp it because if it's not warped a user might click some random other application! Commercial games behave in this way (or at least Warcraft III does, which is the only one that uses a custom mouse cursor and no warping that I've played in recent memory). - Right mouse button emulation is changed from Command-Click to Control-Click, which is how OS X behaves. Consider copyright assigned to whomever needs it under whichever license it needs to be under.. yadda yadda yadda.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 17 May 2004 00:16:24 +0000
parents dec19b813b04
children 3b1ba22f5a28
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dnl Process this file with autoconf to produce a configure script.
AC_INIT(README)

dnl Setup for automake
SDL_VERSION=1.2.7

dnl Detect the canonical host and target build environment
AC_CANONICAL_HOST
AC_CANONICAL_TARGET

dnl Setup for automake
AM_INIT_AUTOMAKE(SDL_tests, $SDL_VERSION)

dnl Check for tools

AC_PROG_CC

dnl Check for compiler environment

AC_C_CONST

dnl Figure out which math library to use
case "$target" in
    *-*-cygwin* | *-*-mingw32*)
        MATHLIB=""
        SYS_GL_LIBS="-lopengl32"
        ;;
    *-*-beos*)
        MATHLIB=""
        SYS_GL_LIBS="-lGL"
        ;;
    *-*-darwin*)
        MATHLIB=""
        SYS_GL_LIBS=""
        ;;
    *-*-aix*)
        if test x$ac_cv_prog_gcc = xyes; then
            CFLAGS="-mthreads"
	fi
        SYS_GL_LIBS=""
        ;;
    *)
        MATHLIB="-lm"
        AC_PATH_X
        AC_PATH_XTRA
        if test x$have_x = xyes; then
            CFLAGS="$CFLAGS $X_CFLAGS"
            SYS_GL_LIBS="$X_LIBS -lGL"
        else
            SYS_GL_LIBS="-lGL"
        fi
        ;;
esac
AC_SUBST(MATHLIB)

dnl Check for SDL

AM_PATH_SDL($SDL_VERSION,
            :,
	    AC_MSG_ERROR([*** SDL version $SDL_VERSION not found!])
)
CFLAGS="$CFLAGS $SDL_CFLAGS"
LIBS="$LIBS $SDL_LIBS"

dnl Check for OpenGL
AC_MSG_CHECKING(for OpenGL support)
have_opengl=no
AC_TRY_COMPILE([
 #include "SDL_opengl.h"
],[
],[
have_opengl=yes
])
AC_MSG_RESULT($have_opengl)
if test x$have_opengl = xyes; then
    CFLAGS="$CFLAGS -DHAVE_OPENGL"
    GL_LIBS="$SYS_GL_LIBS"
else
    GL_LIBS=""
fi
AC_SUBST(GL_LIBS)

# Finally create all the generated files
AC_OUTPUT([Makefile])