Mercurial > sdl-ios-xcode
view src/SDL_error_c.h @ 897:9e27fdb98eab
Date: Tue, 11 May 2004 22:05:32 -0400
From: Bob Ippolito
Subject: [SDL] SDL_QuartzWM patches
I've sent in two small patches to SDL_QuartzWM directly to Sam over the
past few months (well, I think I sent both anyway) and neither of them
have been implemented. I didn't receive a response, so I'm sure he was
just busy and/or they got lost, so I decided to sign up to the list and
post them here.
This patch rolls both of them together:
- Mouse cursor becomes visible if hidden when it moves outside of the
game window. If you want it to stay invisible you should warp it
because if it's not warped a user might click some random other
application! Commercial games behave in this way (or at least Warcraft
III does, which is the only one that uses a custom mouse cursor and no
warping that I've played in recent memory).
- Right mouse button emulation is changed from Command-Click to
Control-Click, which is how OS X behaves.
Consider copyright assigned to whomever needs it under whichever
license it needs to be under.. yadda yadda yadda.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 17 May 2004 00:16:24 +0000 |
parents | b8d311d90021 |
children | 04a403e4ccf5 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This file defines a structure that carries language-independent error messages */ #ifndef _SDL_error_c_h #define _SDL_error_c_h #define ERR_MAX_STRLEN 128 #define ERR_MAX_ARGS 5 typedef struct { /* This is a numeric value corresponding to the current error */ int error; /* This is a key used to index into a language hashtable containing internationalized versions of the SDL error messages. If the key is not in the hashtable, or no hashtable is available, the key is used directly as an error message format string. */ unsigned char key[ERR_MAX_STRLEN]; /* These are the arguments for the error functions */ int argc; union { void *value_ptr; #if 0 /* What is a character anyway? (UNICODE issues) */ unsigned char value_c; #endif int value_i; double value_f; unsigned char buf[ERR_MAX_STRLEN]; } args[ERR_MAX_ARGS]; } SDL_error; #endif /* _SDL_error_c_h */