view docs/man3/SDL_GetMouseState.3 @ 4103:9df8136abec0 SDL-1.2

Date: Wed, 14 Nov 2007 22:20:27 -0500 From: Calvin Vette Subject: Fix to compile SDL-1.2 SVN on OS X Leopard I found I needed to add a conditional check for Leopard to compile cleanly on 1.2-SVN (20071114): #include <AudioUnit/AudioUnit.h> #ifdef AVAILABLE_MAC_OS_X_VERSION_10_5_AND_LATER #include <AudioUnit/AUNTComponent.h> #endif where there is now just: #include <AudioUnit/AudioUnit.h>
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 18:15:43 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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.TH "SDL_GetMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetMouseState\- Retrieve the current state of the mouse
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBUint8 \fBSDL_GetMouseState\fP\fR(\fBint *x, int *y\fR);
.SH "DESCRIPTION"
.PP
The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the current mouse cursor position\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
.SH "EXAMPLE"
.PP
.nf
\f(CWSDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
  printf("Mouse Button 1(left) is pressed\&.
");\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetRelativeMouseState\fP\fR, \fI\fBSDL_PumpEvents\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59