Mercurial > sdl-ios-xcode
view README.DC @ 4103:9df8136abec0 SDL-1.2
Date: Wed, 14 Nov 2007 22:20:27 -0500
From: Calvin Vette
Subject: Fix to compile SDL-1.2 SVN on OS X Leopard
I found I needed to add a conditional check for Leopard to compile
cleanly on 1.2-SVN (20071114):
#include <AudioUnit/AudioUnit.h>
#ifdef AVAILABLE_MAC_OS_X_VERSION_10_5_AND_LATER
#include <AudioUnit/AUNTComponent.h>
#endif
where there is now just:
#include <AudioUnit/AudioUnit.h>
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 28 Dec 2007 18:15:43 +0000 |
parents | c17d82103614 |
children |
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SDL for Dreamcast (beta2) BERO berobero@users.sourceforge.net http://www.geocities.co.jp/Playtown/2004/ this work with kos-newlib http://sourceforge.net/projects/dcquake/ compile - source environ.sh (from the KOS distribution) - make -f Makefile.dc compile with gl support - install latest libgl from http://sourceforge.net/projects/dcquake/ - uncomment GL=1 in Makefile.dc - make -f Makefile.dc clean - make -f Makefile.dc install - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment changelog: beta2 - OpenGL support - Hardware page flip support beta - thread, timer don't tested so much. - not support OpenGL