view src/video/x11/SDL_x11window.c @ 2884:9dde605c7540

Date: Fri, 19 Dec 2008 20:17:35 +0100 From: Couriersud Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions > For consistency you'd probably want: > SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a); > SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode); > SDL_RenderLine(int x1, int y1, int x2, int y2); > SDL_RenderFill(SDL_Rect *rect); > > You probably also want to add API functions query the current state. > I have implemented the above api for the opengl, x11, directfb and software renderers. I have also renamed *TEXTUREBLENDMODE* constants to BLENDMODE*. The unix build compiles. The windows renderer still needs to be updated, but I have no windows development machine at hand. Have a look at the x11 renderer for a sample. Vector games now run at 90% both on opengl and directfb in comparison to sdlmame's own opengl renderer. The same applies to raster games. The diff also includes a) Changed XDrawRect to XFillRect in x11 renderer b) A number of changes to fix blending and modulation issues in the directfb renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 20 Dec 2008 12:00:00 +0000
parents 3fcb0d447bcd
children e705adf6f3dc
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_syswm.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"

#include "SDL_x11video.h"
#include "../Xext/extensions/StdCmap.h"

static int
SetupWindowData(_THIS, SDL_Window * window, Window w, BOOL created)
{
    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
    SDL_WindowData *data;
    int numwindows = videodata->numwindows;
    int windowlistlength = videodata->windowlistlength;
    SDL_WindowData **windowlist = videodata->windowlist;
    int index;

    /* Allocate the window data */
    data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
    if (!data) {
        SDL_OutOfMemory();
        return -1;
    }
    data->windowID = window->id;
    data->window = w;
#ifdef X_HAVE_UTF8_STRING
    if (SDL_X11_HAVE_UTF8) {
        data->ic =
            pXCreateIC(videodata->im, XNClientWindow, w, XNFocusWindow, w,
                       XNInputStyle, XIMPreeditNothing | XIMStatusNothing,
                       XNResourceName, videodata->classname, XNResourceClass,
                       videodata->classname, NULL);
    }
#endif
    data->created = created;
    data->videodata = videodata;

    /* Associate the data with the window */

    if (numwindows < windowlistlength) {
        windowlist[numwindows] = data;
        videodata->numwindows++;
    } else {
        windowlist =
            (SDL_WindowData **) SDL_realloc(windowlist,
                                            (numwindows +
                                             1) * sizeof(*windowlist));
        if (!windowlist) {
            SDL_OutOfMemory();
            SDL_free(data);
            return -1;
        }
        windowlist[numwindows] = data;
        videodata->numwindows++;
        videodata->windowlistlength++;
        videodata->windowlist = windowlist;
    }

    /* Fill in the SDL window with the window data */
    {
        XWindowAttributes attrib;

        XGetWindowAttributes(data->videodata->display, w, &attrib);
        window->x = attrib.x;
        window->y = attrib.y;
        window->w = attrib.width;
        window->h = attrib.height;
        if (attrib.map_state != IsUnmapped) {
            window->flags |= SDL_WINDOW_SHOWN;
        } else {
            window->flags &= ~SDL_WINDOW_SHOWN;
        }
    }
    /* FIXME: How can I tell?
       {
       DWORD style = GetWindowLong(hwnd, GWL_STYLE);
       if (style & WS_VISIBLE) {
       if (style & (WS_BORDER | WS_THICKFRAME)) {
       window->flags &= ~SDL_WINDOW_BORDERLESS;
       } else {
       window->flags |= SDL_WINDOW_BORDERLESS;
       }
       if (style & WS_THICKFRAME) {
       window->flags |= SDL_WINDOW_RESIZABLE;
       } else {
       window->flags &= ~SDL_WINDOW_RESIZABLE;
       }
       if (style & WS_MAXIMIZE) {
       window->flags |= SDL_WINDOW_MAXIMIZED;
       } else {
       window->flags &= ~SDL_WINDOW_MAXIMIZED;
       }
       if (style & WS_MINIMIZE) {
       window->flags |= SDL_WINDOW_MINIMIZED;
       } else {
       window->flags &= ~SDL_WINDOW_MINIMIZED;
       }
       }
       if (GetFocus() == hwnd) {
       int index = data->videodata->keyboard;
       window->flags |= SDL_WINDOW_INPUT_FOCUS;
       SDL_SetKeyboardFocus(index, data->windowID);

       if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
       RECT rect;
       GetClientRect(hwnd, &rect);
       ClientToScreen(hwnd, (LPPOINT) & rect);
       ClientToScreen(hwnd, (LPPOINT) & rect + 1);
       ClipCursor(&rect);
       }
       }
     */

    /* All done! */
    window->driverdata = data;
    return 0;
}

int
X11_CreateWindow(_THIS, SDL_Window * window)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
    SDL_DisplayData *displaydata =
        (SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata;
    Visual *visual;
    int depth;
    XSetWindowAttributes xattr;
    int x, y;
    Window w;
    XSizeHints *sizehints;
    XWMHints *wmhints;
    XClassHint *classhints;
    extern XEventClass SDL_XEvents[];
    extern int SDL_NumOfXEvents;

#if SDL_VIDEO_DRIVER_X11_XINERAMA
/* FIXME
    if ( use_xinerama ) {
        x = xinerama_info.x_org;
        y = xinerama_info.y_org;
    }
*/
#endif
#ifdef SDL_VIDEO_OPENGL_GLX
    if (window->flags & SDL_WINDOW_OPENGL) {
        XVisualInfo *vinfo;

        if (X11_GL_Initialize(_this) < 0) {
            return -1;
        }
        vinfo = X11_GL_GetVisual(_this, data->display, displaydata->screen);
        if (!vinfo) {
            return -1;
        }
        visual = vinfo->visual;
        depth = vinfo->depth;
        XFree(vinfo);
    } else
#endif
    {
        visual = displaydata->visual;
        depth = displaydata->depth;
    }

    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        xattr.override_redirect = True;
    } else {
        xattr.override_redirect = False;
    }
    xattr.background_pixel = 0;
    xattr.border_pixel = 0;

    if (visual->class == DirectColor || visual->class == PseudoColor) {
        int nmaps;
        XStandardColormap cmap;
        XStandardColormap *stdmaps;
        XColor *colorcells;
        Colormap colormap;
        Bool found = False;
        int i;
        int ncolors;
        int rmax, gmax, bmax;
        int rmul, gmul, bmul;

        if (colormap =
            X11_LookupColormap(data->display, displaydata->screen,
                               visual->visualid)) {
            xattr.colormap = colormap;
        } else {
            /* check to see if the colormap we need already exists */
            if (0 != XGetRGBColormaps(data->display,
                                      RootWindow(data->display,
                                                 displaydata->screen),
                                      &stdmaps, &nmaps, XA_RGB_BEST_MAP)) {
                for (i = 0; i < nmaps; i++) {
                    if (stdmaps[i].visualid == visual->visualid) {
                        SDL_memcpy(&cmap, &stdmaps[i],
                                   sizeof(XStandardColormap));
                        found = True;
                        break;
                    }
                }
                XFree(stdmaps);
            }

            /* it doesn't exist, so create it */
            if (!found) {
                int max = visual->map_entries - 1;
                stdmaps =
                    XmuStandardColormap(data->display, displaydata->screen,
                                        visual->visualid, depth,
                                        XA_RGB_BEST_MAP, None, max, max, max);
                if (NULL == stdmaps || stdmaps->visualid != visual->visualid) {
                    SDL_SetError
                        ("Couldn't create window:XA_RGB_BEST_MAP not found and could not be created");
                    return -1;
                }
                SDL_memcpy(&cmap, stdmaps, sizeof(XStandardColormap));
                XFree(stdmaps);
            }

            /* OK, we have the best color map, now copy it for use by the
               program */

            colorcells = SDL_malloc(visual->map_entries * sizeof(XColor));
            if (NULL == colorcells) {
                SDL_SetError("out of memory in X11_CreateWindow");
                return -1;
            }
            ncolors = visual->map_entries;
            rmax = cmap.red_max + 1;
            gmax = cmap.blue_max + 1;
            bmax = cmap.green_max + 1;

            rmul = cmap.red_mult;
            gmul = cmap.blue_mult;
            bmul = cmap.green_mult;

            /* build the color table pixel values */
            for (i = 0; i < ncolors; i++) {
                Uint32 red = (rmax * i) / ncolors;
                Uint32 green = (gmax * i) / ncolors;
                Uint32 blue = (bmax * i) / ncolors;

                colorcells[i].pixel =
                    (red * rmul) | (green * gmul) | (blue * bmul);
            }
            XQueryColors(data->display, cmap.colormap, colorcells, ncolors);
            colormap = XCreateColormap(data->display,
                                       RootWindow(data->display,
                                                  displaydata->screen),
                                       visual, AllocAll);
            XStoreColors(data->display, colormap, colorcells, ncolors);
            SDL_free(colorcells);

            xattr.colormap = colormap;
            X11_TrackColormap(data->display, displaydata->screen, colormap,
                              &cmap, visual);
        }
    } else {
        xattr.colormap =
            XCreateColormap(data->display,
                            RootWindow(data->display, displaydata->screen),
                            visual, AllocNone);
    }

    if ((window->flags & SDL_WINDOW_FULLSCREEN)
        || window->x == SDL_WINDOWPOS_CENTERED) {
        x = (DisplayWidth(data->display, displaydata->screen) -
             window->w) / 2;
    } else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
        x = 0;
    } else {
        x = window->x;
    }
    if ((window->flags & SDL_WINDOW_FULLSCREEN)
        || window->y == SDL_WINDOWPOS_CENTERED) {
        y = (DisplayHeight(data->display, displaydata->screen) -
             window->h) / 2;
    } else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
        y = 0;
    } else {
        y = window->y;
    }

    w = XCreateWindow(data->display,
                      RootWindow(data->display, displaydata->screen), x, y,
                      window->w, window->h, 0, depth, InputOutput, visual,
                      (CWOverrideRedirect | CWBackPixel | CWBorderPixel |
                       CWColormap), &xattr);
    if (!w) {
#ifdef SDL_VIDEO_OPENGL_GLX
        if (window->flags & SDL_WINDOW_OPENGL) {
            X11_GL_Shutdown(_this);
        }
#endif
        SDL_SetError("Couldn't create window");
        return -1;
    }

    sizehints = XAllocSizeHints();
    if (sizehints) {
        if ((window->flags & SDL_WINDOW_RESIZABLE)
            && !(window->flags & SDL_WINDOW_FULLSCREEN)) {
            sizehints->min_width = 32;
            sizehints->min_height = 32;
            sizehints->max_height = 4096;
            sizehints->max_width = 4096;
        } else {
            sizehints->min_width = sizehints->max_width = window->w;
            sizehints->min_height = sizehints->max_height = window->h;
        }
        sizehints->flags = PMaxSize | PMinSize;
        if (!(window->flags & SDL_WINDOW_FULLSCREEN)
            && window->x != SDL_WINDOWPOS_UNDEFINED
            && window->y != SDL_WINDOWPOS_UNDEFINED) {
            sizehints->x = x;
            sizehints->y = y;
            sizehints->flags |= USPosition;
        }
        XSetWMNormalHints(data->display, w, sizehints);
        XFree(sizehints);
    }

    if (window->flags & (SDL_WINDOW_BORDERLESS | SDL_WINDOW_FULLSCREEN)) {
        SDL_bool set;
        Atom WM_HINTS;

        /* We haven't modified the window manager hints yet */
        set = SDL_FALSE;

        /* First try to set MWM hints */
        WM_HINTS = XInternAtom(data->display, "_MOTIF_WM_HINTS", True);
        if (WM_HINTS != None) {
            /* Hints used by Motif compliant window managers */
            struct
            {
                unsigned long flags;
                unsigned long functions;
                unsigned long decorations;
                long input_mode;
                unsigned long status;
            } MWMHints = {
            (1L << 1), 0, 0, 0, 0};

            XChangeProperty(data->display, w, WM_HINTS, WM_HINTS, 32,
                            PropModeReplace, (unsigned char *) &MWMHints,
                            sizeof(MWMHints) / sizeof(long));
            set = SDL_TRUE;
        }
        /* Now try to set KWM hints */
        WM_HINTS = XInternAtom(data->display, "KWM_WIN_DECORATION", True);
        if (WM_HINTS != None) {
            long KWMHints = 0;

            XChangeProperty(data->display, w,
                            WM_HINTS, WM_HINTS, 32,
                            PropModeReplace,
                            (unsigned char *) &KWMHints,
                            sizeof(KWMHints) / sizeof(long));
            set = SDL_TRUE;
        }
        /* Now try to set GNOME hints */
        WM_HINTS = XInternAtom(data->display, "_WIN_HINTS", True);
        if (WM_HINTS != None) {
            long GNOMEHints = 0;

            XChangeProperty(data->display, w,
                            WM_HINTS, WM_HINTS, 32,
                            PropModeReplace,
                            (unsigned char *) &GNOMEHints,
                            sizeof(GNOMEHints) / sizeof(long));
            set = SDL_TRUE;
        }
        /* Finally set the transient hints if necessary */
        if (!set) {
            XSetTransientForHint(data->display, w,
                                 RootWindow(data->display,
                                            displaydata->screen));
        }
    } else {
        SDL_bool set;
        Atom WM_HINTS;

        /* We haven't modified the window manager hints yet */
        set = SDL_FALSE;

        /* First try to unset MWM hints */
        WM_HINTS = XInternAtom(data->display, "_MOTIF_WM_HINTS", True);
        if (WM_HINTS != None) {
            XDeleteProperty(data->display, w, WM_HINTS);
            set = SDL_TRUE;
        }
        /* Now try to unset KWM hints */
        WM_HINTS = XInternAtom(data->display, "KWM_WIN_DECORATION", True);
        if (WM_HINTS != None) {
            XDeleteProperty(data->display, w, WM_HINTS);
            set = SDL_TRUE;
        }
        /* Now try to unset GNOME hints */
        WM_HINTS = XInternAtom(data->display, "_WIN_HINTS", True);
        if (WM_HINTS != None) {
            XDeleteProperty(data->display, w, WM_HINTS);
            set = SDL_TRUE;
        }
        /* Finally unset the transient hints if necessary */
        if (!set) {
            /* NOTE: Does this work? */
            XSetTransientForHint(data->display, w, None);
        }
    }

    /* Tell KDE to keep fullscreen windows on top */
    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        XEvent ev;
        long mask;

        SDL_zero(ev);
        ev.xclient.type = ClientMessage;
        ev.xclient.window = RootWindow(data->display, displaydata->screen);
        ev.xclient.message_type =
            XInternAtom(data->display, "KWM_KEEP_ON_TOP", False);
        ev.xclient.format = 32;
        ev.xclient.data.l[0] = w;
        ev.xclient.data.l[1] = CurrentTime;
        XSendEvent(data->display,
                   RootWindow(data->display, displaydata->screen), False,
                   SubstructureRedirectMask, &ev);
    }

    /* Set the input hints so we get keyboard input */
    wmhints = XAllocWMHints();
    if (wmhints) {
        wmhints->input = True;
        wmhints->flags = InputHint;
        XSetWMHints(data->display, w, wmhints);
        XFree(wmhints);
    }

    /* Set the class hints so we can get an icon (AfterStep) */
    classhints = XAllocClassHint();
    if (classhints != NULL) {
        classhints->res_name = data->classname;
        classhints->res_class = data->classname;
        XSetClassHint(data->display, w, classhints);
        XFree(classhints);
    }

    /* Allow the window to be deleted by the window manager */
    XSetWMProtocols(data->display, w, &data->WM_DELETE_WINDOW, 1);

    if (SetupWindowData(_this, window, w, SDL_TRUE) < 0) {
#ifdef SDL_VIDEO_OPENGL_GLX
        if (window->flags & SDL_WINDOW_OPENGL) {
            X11_GL_Shutdown(_this);
        }
#endif
        XDestroyWindow(data->display, w);
        return -1;
    }
#ifdef X_HAVE_UTF8_STRING
    {
        Uint32 fevent = 0;
        pXGetICValues(((SDL_WindowData *) window->driverdata)->ic,
                      XNFilterEvents, &fevent, NULL);
        XSelectInput(data->display, w,
                     (FocusChangeMask | EnterWindowMask | LeaveWindowMask |
                      ExposureMask | ButtonPressMask | ButtonReleaseMask |
                      PointerMotionMask | KeyPressMask | KeyReleaseMask |
                      PropertyChangeMask | StructureNotifyMask |
                      KeymapStateMask | fevent));
    }
#else
    {
        XSelectInput(data->display, w,
                     (FocusChangeMask | EnterWindowMask | LeaveWindowMask |
                      ExposureMask | ButtonPressMask | ButtonReleaseMask |
                      PointerMotionMask | KeyPressMask | KeyReleaseMask |
                      PropertyChangeMask | StructureNotifyMask |
                      KeymapStateMask));
    }
#endif

    /* we're informing the display what extension events we want to receive from it */
    XSelectExtensionEvent(data->display, w, SDL_XEvents, SDL_NumOfXEvents);

    return 0;
}

int
X11_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
    Window w = (Window) data;

    /* FIXME: Query the title from the existing window */

    if (SetupWindowData(_this, window, w, SDL_FALSE) < 0) {
        return -1;
    }
    return 0;
}

void
X11_SetWindowTitle(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
    Display *display = data->videodata->display;
    XTextProperty titleprop, iconprop;
    Status status;
    const char *title = window->title;
    const char *icon = NULL;

#ifdef X_HAVE_UTF8_STRING
    Atom _NET_WM_NAME = 0;
    Atom _NET_WM_ICON_NAME = 0;

    /* Look up some useful Atoms */
    if (SDL_X11_HAVE_UTF8) {
        _NET_WM_NAME = XInternAtom(display, "_NET_WM_NAME", False);
        _NET_WM_ICON_NAME = XInternAtom(display, "_NET_WM_ICON_NAME", False);
    }
#endif

    if (title != NULL) {
        char *title_locale = SDL_iconv_utf8_locale(title);
        if (!title_locale) {
            SDL_OutOfMemory();
            return;
        }
        status = XStringListToTextProperty(&title_locale, 1, &titleprop);
        SDL_free(title_locale);
        if (status) {
            XSetTextProperty(display, data->window, &titleprop, XA_WM_NAME);
            XFree(titleprop.value);
        }
#ifdef X_HAVE_UTF8_STRING
        if (SDL_X11_HAVE_UTF8) {
            status =
                Xutf8TextListToTextProperty(display, (char **) &title, 1,
                                            XUTF8StringStyle, &titleprop);
            if (status == Success) {
                XSetTextProperty(display, data->window, &titleprop,
                                 _NET_WM_NAME);
                XFree(titleprop.value);
            }
        }
#endif
    }
    if (icon != NULL) {
        char *icon_locale = SDL_iconv_utf8_locale(icon);
        if (!icon_locale) {
            SDL_OutOfMemory();
            return;
        }
        status = XStringListToTextProperty(&icon_locale, 1, &iconprop);
        SDL_free(icon_locale);
        if (status) {
            XSetTextProperty(display, data->window, &iconprop,
                             XA_WM_ICON_NAME);
            XFree(iconprop.value);
        }
#ifdef X_HAVE_UTF8_STRING
        if (SDL_X11_HAVE_UTF8) {
            status =
                Xutf8TextListToTextProperty(display, (char **) &icon, 1,
                                            XUTF8StringStyle, &iconprop);
            if (status == Success) {
                XSetTextProperty(display, data->window, &iconprop,
                                 _NET_WM_ICON_NAME);
                XFree(iconprop.value);
            }
        }
#endif
    }
}

void
X11_SetWindowPosition(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
    SDL_DisplayData *displaydata =
        (SDL_DisplayData *) SDL_GetDisplayFromWindow(window)->driverdata;
    Display *display = data->videodata->display;
    int x, y;

    if ((window->flags & SDL_WINDOW_FULLSCREEN)
        || window->x == SDL_WINDOWPOS_CENTERED) {
        x = (DisplayWidth(display, displaydata->screen) - window->w) / 2;
    } else {
        x = window->x;
    }
    if ((window->flags & SDL_WINDOW_FULLSCREEN)
        || window->y == SDL_WINDOWPOS_CENTERED) {
        y = (DisplayHeight(display, displaydata->screen) - window->h) / 2;
    } else {
        y = window->y;
    }
    XMoveWindow(display, data->window, x, y);
}

void
X11_SetWindowSize(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
    Display *display = data->videodata->display;

    XMoveWindow(display, data->window, window->w, window->h);
}

void
X11_ShowWindow(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
    Display *display = data->videodata->display;

    XMapRaised(display, data->window);
}

void
X11_HideWindow(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
    Display *display = data->videodata->display;

    XUnmapWindow(display, data->window);
}

void
X11_RaiseWindow(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
    Display *display = data->videodata->display;

    XRaiseWindow(display, data->window);
}

void
X11_MaximizeWindow(_THIS, SDL_Window * window)
{
    /* FIXME: is this even possible? */
}

void
X11_MinimizeWindow(_THIS, SDL_Window * window)
{
    X11_HideWindow(_this, window);
}

void
X11_RestoreWindow(_THIS, SDL_Window * window)
{
    X11_ShowWindow(_this, window);
}

void
X11_SetWindowGrab(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
    Display *display = data->videodata->display;

    if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
        && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
        /* Try to grab the mouse */
        for (;;) {
            int result =
                XGrabPointer(display, data->window, True, 0, GrabModeAsync,
                             GrabModeAsync, data->window, None, CurrentTime);
            if (result == GrabSuccess) {
                break;
            }
            SDL_Delay(100);
        }

        /* Raise the window if we grab the mouse */
        XRaiseWindow(display, data->window);

        /* Now grab the keyboard */
        XGrabKeyboard(display, data->window, True, GrabModeAsync,
                      GrabModeAsync, CurrentTime);
    } else {
        XUngrabPointer(display, CurrentTime);
        XUngrabKeyboard(display, CurrentTime);
    }
}

void
X11_DestroyWindow(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
    window->driverdata = NULL;

    if (data) {
        SDL_VideoData *videodata = (SDL_VideoData *) data->videodata;
        Display *display = videodata->display;
        int numwindows = videodata->numwindows;
        SDL_WindowData **windowlist = videodata->windowlist;
        int i;

        if (windowlist) {
            for (i = 0; i < numwindows; ++i) {
                if (windowlist[i] && (windowlist[i]->windowID == window->id)) {
                    windowlist[i] = windowlist[numwindows - 1];
                    windowlist[numwindows - 1] = NULL;
                    videodata->numwindows--;
                    break;
                }
            }
        }
#ifdef SDL_VIDEO_OPENGL_GLX
        if (window->flags & SDL_WINDOW_OPENGL) {
            X11_GL_Shutdown(_this);
        }
#endif
#ifdef X_HAVE_UTF8_STRING
        if (data->ic) {
            XDestroyIC(data->ic);
        }
#endif
        if (data->created) {
            XDestroyWindow(display, data->window);
        }
        SDL_free(data);
    }
}

SDL_bool
X11_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
{
    if (info->version.major <= SDL_MAJOR_VERSION) {
        /* FIXME! */
        return SDL_TRUE;
    } else {
        SDL_SetError("Application not compiled with SDL %d.%d\n",
                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
        return SDL_FALSE;
    }
}

/* vi: set ts=4 sw=4 expandtab: */