view src/video/x11/SDL_x11events.c @ 2884:9dde605c7540

Date: Fri, 19 Dec 2008 20:17:35 +0100 From: Couriersud Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions > For consistency you'd probably want: > SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a); > SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode); > SDL_RenderLine(int x1, int y1, int x2, int y2); > SDL_RenderFill(SDL_Rect *rect); > > You probably also want to add API functions query the current state. > I have implemented the above api for the opengl, x11, directfb and software renderers. I have also renamed *TEXTUREBLENDMODE* constants to BLENDMODE*. The unix build compiles. The windows renderer still needs to be updated, but I have no windows development machine at hand. Have a look at the x11 renderer for a sample. Vector games now run at 90% both on opengl and directfb in comparison to sdlmame's own opengl renderer. The same applies to raster games. The diff also includes a) Changed XDrawRect to XFillRect in x11 renderer b) A number of changes to fix blending and modulation issues in the directfb renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 20 Dec 2008 12:00:00 +0000
parents 99210400e8b9
children b93965a16fe0
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <sys/types.h>
#include <sys/time.h>
#include <unistd.h>

#include "SDL_syswm.h"
#include "SDL_x11video.h"
#include "../../events/SDL_events_c.h"

static void
X11_DispatchEvent(_THIS)
{
    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
    SDL_WindowData *data;
    XEvent xevent;
    int i;

    SDL_zero(xevent);           /* valgrind fix. --ryan. */
    XNextEvent(videodata->display, &xevent);

    /* filter events catchs XIM events and sends them to the correct
       handler */
    if (XFilterEvent(&xevent, None) == True) {
#if 0
        printf("Filtered event type = %d display = %d window = %d\n",
               xevent.type, xevent.xany.display, xevent.xany.window);
#endif
        return;
    }

    /* Send a SDL_SYSWMEVENT if the application wants them */
    if (SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE) {
        SDL_SysWMmsg wmmsg;

        SDL_VERSION(&wmmsg.version);
        wmmsg.subsystem = SDL_SYSWM_X11;
        wmmsg.event.xevent = xevent;
        SDL_SendSysWMEvent(&wmmsg);
    }

    data = NULL;
    if (videodata && videodata->windowlist) {
        for (i = 0; i < videodata->numwindows; ++i) {
            if ((videodata->windowlist[i] != NULL) &&
                (videodata->windowlist[i]->window == xevent.xany.window)) {
                data = videodata->windowlist[i];
                break;
            }
        }
    }
    if (!data) {
        return;
    }
#if 0
    printf("type = %d display = %d window = %d\n",
           xevent.type, xevent.xany.display, xevent.xany.window);
#endif
    switch (xevent.type) {

        /* Gaining mouse coverage? */
    case EnterNotify:{
#ifdef DEBUG_XEVENTS
            printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x,
                   xevent.xcrossing.y);
            if (xevent.xcrossing.mode == NotifyGrab)
                printf("Mode: NotifyGrab\n");
            if (xevent.xcrossing.mode == NotifyUngrab)
                printf("Mode: NotifyUngrab\n");
#endif
            if ((xevent.xcrossing.mode != NotifyGrab) &&
                (xevent.xcrossing.mode != NotifyUngrab)) {
                XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent;
                SDL_SetMouseFocus(move->deviceid, data->windowID);
                SDL_SendMouseMotion(move->deviceid, 0, move->x,
                                    move->y, move->axis_data[2]);
            }
        }
        break;

        /* Losing mouse coverage? */
    case LeaveNotify:{
#ifdef DEBUG_XEVENTS
            printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x,
                   xevent.xcrossing.y);
            if (xevent.xcrossing.mode == NotifyGrab)
                printf("Mode: NotifyGrab\n");
            if (xevent.xcrossing.mode == NotifyUngrab)
                printf("Mode: NotifyUngrab\n");
#endif
            if ((xevent.xcrossing.mode != NotifyGrab) &&
                (xevent.xcrossing.mode != NotifyUngrab) &&
                (xevent.xcrossing.detail != NotifyInferior)) {
                XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent;
                SDL_SetMouseFocus(move->deviceid, 0);
            }
        }
        break;

        /* Gaining input focus? */
    case FocusIn:{
#ifdef DEBUG_XEVENTS
            printf("FocusIn!\n");
#endif
            SDL_SetKeyboardFocus(videodata->keyboard, data->windowID);
#ifdef X_HAVE_UTF8_STRING
            if (data->ic) {
                XSetICFocus(data->ic);
            }
#endif
        }
        break;

        /* Losing input focus? */
    case FocusOut:{
#ifdef DEBUG_XEVENTS
            printf("FocusOut!\n");
#endif
            SDL_SetKeyboardFocus(videodata->keyboard, 0);
#ifdef X_HAVE_UTF8_STRING
            if (data->ic) {
                XUnsetICFocus(data->ic);
            }
#endif
        }
        break;

        /* Generated upon EnterWindow and FocusIn */
    case KeymapNotify:{
#ifdef DEBUG_XEVENTS
            printf("KeymapNotify!\n");
#endif
            /* FIXME:
               X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
             */
        }
        break;

        /* Has the keyboard layout changed? */
    case MappingNotify:{
#ifdef DEBUG_XEVENTS
            printf("MappingNotify!\n");
#endif
            X11_UpdateKeymap(_this);
        }
        break;

        /* Key press? */
    case KeyPress:{
            KeyCode keycode = xevent.xkey.keycode;
            KeySym keysym = NoSymbol;
            char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
            Status status = 0;

#ifdef DEBUG_XEVENTS
            printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
            SDL_SendKeyboardKey(videodata->keyboard, SDL_PRESSED,
                                videodata->key_layout[keycode]);
#if 0
            if (videodata->key_layout[keycode] == SDLK_UNKNOWN) {
                int min_keycode, max_keycode;
                XDisplayKeycodes(videodata->display, &min_keycode,
                                 &max_keycode);
                keysym = XKeycodeToKeysym(videodata->display, keycode, 0);
                fprintf(stderr,
                        "The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL mailing list <sdl@libsdl.org> X11 KeyCode %d (%d), X11 KeySym 0x%X (%s).\n",
                        keycode, keycode - min_keycode, keysym,
                        XKeysymToString(keysym));
            }
#endif
            /* */
            SDL_zero(text);
#ifdef X_HAVE_UTF8_STRING
            if (data->ic) {
                Xutf8LookupString(data->ic, &xevent.xkey, text, sizeof(text),
                                  &keysym, &status);
            }
#else
            XLookupString(&xevent.xkey, text, sizeof(text), &keysym, NULL);
#endif
            if (*text) {
                printf("Sending text event %s\n", text);
                SDL_SendKeyboardText(videodata->keyboard, text);
            }
        }
        break;

        /* Key release? */
    case KeyRelease:{
            KeyCode keycode = xevent.xkey.keycode;

#ifdef DEBUG_XEVENTS
            printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
#endif
            SDL_SendKeyboardKey(videodata->keyboard, SDL_RELEASED,
                                videodata->key_layout[keycode]);
        }
        break;

        /* Have we been iconified? */
    case UnmapNotify:{
#ifdef DEBUG_XEVENTS
            printf("UnmapNotify!\n");
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_HIDDEN, 0, 0);
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MINIMIZED, 0,
                                0);
        }
        break;

        /* Have we been restored? */
    case MapNotify:{
#ifdef DEBUG_XEVENTS
            printf("MapNotify!\n");
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_SHOWN, 0, 0);
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESTORED, 0,
                                0);
        }
        break;

        /* Have we been resized or moved? */
    case ConfigureNotify:{
#ifdef DEBUG_XEVENTS
            printf("ConfigureNotify! (resize: %dx%d)\n",
                   xevent.xconfigure.width, xevent.xconfigure.height);
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_MOVED,
                                xevent.xconfigure.x, xevent.xconfigure.y);
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_RESIZED,
                                xevent.xconfigure.width,
                                xevent.xconfigure.height);
        }
        break;

        /* Have we been requested to quit (or another client message?) */
    case ClientMessage:{
            if ((xevent.xclient.format == 32) &&
                (xevent.xclient.data.l[0] == videodata->WM_DELETE_WINDOW)) {

                SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_CLOSE, 0,
                                    0);
            }
        }
        break;

        /* Do we need to refresh ourselves? */
    case Expose:{
#ifdef DEBUG_XEVENTS
            printf("Expose (count = %d)\n", xevent.xexpose.count);
#endif
            SDL_SendWindowEvent(data->windowID, SDL_WINDOWEVENT_EXPOSED, 0,
                                0);
        }
        break;

    default:{
            if (xevent.type == motion) {        /* MotionNotify */
                XDeviceMotionEvent *move = (XDeviceMotionEvent *) & xevent;
#ifdef DEBUG_MOTION
                printf("X11 motion: %d,%d\n", move->x, move->y);
#endif
                SDL_SendMouseMotion(move->deviceid, 0, move->x,
                                    move->y, move->axis_data[2]);
            } else if (xevent.type == button_pressed) { /* ButtonPress */
                XDeviceButtonPressedEvent *pressed =
                    (XDeviceButtonPressedEvent *) & xevent;
                SDL_SendMouseButton(pressed->deviceid, SDL_PRESSED,
                                    pressed->button);
            } else if (xevent.type == button_released) {        /* ButtonRelease */
                XDeviceButtonReleasedEvent *released =
                    (XDeviceButtonReleasedEvent *) & xevent;
                SDL_SendMouseButton(released->deviceid, SDL_RELEASED,
                                    released->button);
            } else if (xevent.type == proximity_in) {
                XProximityNotifyEvent *proximity =
                    (XProximityNotifyEvent *) & xevent;
                SDL_SendProximity(proximity->deviceid, proximity->x,
                                  proximity->y, SDL_PROXIMITYIN);
            } else if (xevent.type == proximity_out) {
                XProximityNotifyEvent *proximity =
                    (XProximityNotifyEvent *) & xevent;
                SDL_SendProximity(proximity->deviceid, proximity->x,
                                  proximity->y, SDL_PROXIMITYOUT);
            }
#ifdef DEBUG_XEVENTS
            else {
                printf("Unhandled event %d\n", xevent.type);
            }
#endif
        }
        break;
    }
}

/* Ack!  XPending() actually performs a blocking read if no events available */
int
X11_Pending(Display * display)
{
    /* Flush the display connection and look to see if events are queued */
    XFlush(display);
    if (XEventsQueued(display, QueuedAlready)) {
        return (1);
    }

    /* More drastic measures are required -- see if X is ready to talk */
    {
        static struct timeval zero_time;        /* static == 0 */
        int x11_fd;
        fd_set fdset;

        x11_fd = ConnectionNumber(display);
        FD_ZERO(&fdset);
        FD_SET(x11_fd, &fdset);
        if (select(x11_fd + 1, &fdset, NULL, NULL, &zero_time) == 1) {
            return (XPending(display));
        }
    }

    /* Oh well, nothing is ready .. */
    return (0);
}

void
X11_PumpEvents(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;

    /* Keep processing pending events */
    while (X11_Pending(data->display)) {
        X11_DispatchEvent(_this);
    }
}

void
X11_SaveScreenSaver(Display * display, int *saved_timeout, BOOL * dpms)
{
    int timeout, interval, prefer_blank, allow_exp;
    XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
    *saved_timeout = timeout;

#if SDL_VIDEO_DRIVER_X11_DPMS
    if (SDL_X11_HAVE_DPMS) {
        int dummy;
        if (DPMSQueryExtension(display, &dummy, &dummy)) {
            CARD16 state;
            DPMSInfo(display, &state, dpms);
        }
    }
#else
    *dpms = 0;
#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
}

void
X11_DisableScreenSaver(Display * display)
{
    int timeout, interval, prefer_blank, allow_exp;
    XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
    timeout = 0;
    XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp);

#if SDL_VIDEO_DRIVER_X11_DPMS
    if (SDL_X11_HAVE_DPMS) {
        int dummy;
        if (DPMSQueryExtension(display, &dummy, &dummy)) {
            DPMSDisable(display);
        }
    }
#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
}

void
X11_RestoreScreenSaver(Display * display, int saved_timeout, BOOL dpms)
{
    int timeout, interval, prefer_blank, allow_exp;
    XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
    timeout = saved_timeout;
    XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp);

#if SDL_VIDEO_DRIVER_X11_DPMS
    if (SDL_X11_HAVE_DPMS) {
        int dummy;
        if (DPMSQueryExtension(display, &dummy, &dummy)) {
            if (dpms) {
                DPMSEnable(display);
            }
        }
    }
#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
}

/* vi: set ts=4 sw=4 expandtab: */