Mercurial > sdl-ios-xcode
view src/video/wscons/SDL_wsconsevents.c @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 99210400e8b9 |
children | 4e4d814884aa |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include <sys/types.h> #include <dev/wscons/wsdisplay_usl_io.h> #include <sys/ioctl.h> #include <fcntl.h> #include <unistd.h> #include <termios.h> #include <errno.h> #include <string.h> #include "SDL.h" #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_wsconsvideo.h" #include "SDL_wsconsevents_c.h" static int posted = 0; int WSCONS_InitKeyboard(_THIS) { struct termios tty; if (ioctl(private->fd, WSKBDIO_GTYPE, &private->kbdType) == -1) { WSCONS_ReportError("cannot get keyboard type: %s", strerror(errno)); return -1; } if (tcgetattr(private->fd, &private->saved_tty) == -1) { WSCONS_ReportError("cannot get terminal attributes: %s", strerror(errno)); return -1; } private->did_save_tty = 1; tty = private->saved_tty; tty.c_iflag = IGNPAR | IGNBRK; tty.c_oflag = 0; tty.c_cflag = CREAD | CS8; tty.c_lflag = 0; tty.c_cc[VTIME] = 0; tty.c_cc[VMIN] = 1; cfsetispeed(&tty, 9600); cfsetospeed(&tty, 9600); if (tcsetattr(private->fd, TCSANOW, &tty) < 0) { WSCONS_ReportError("cannot set terminal attributes: %s", strerror(errno)); return -1; } if (ioctl(private->fd, KDSKBMODE, K_RAW) == -1) { WSCONS_ReportError("cannot set raw keyboard mode: %s", strerror(errno)); return -1; } return 0; } void WSCONS_ReleaseKeyboard(_THIS) { if (private->fd != -1) { if (ioctl(private->fd, KDSKBMODE, K_XLATE) == -1) { WSCONS_ReportError ("cannot restore keyboard to translated mode: %s", strerror(errno)); } if (private->did_save_tty) { if (tcsetattr(private->fd, TCSANOW, &private->saved_tty) < 0) { WSCONS_ReportError ("cannot restore keynoard attributes: %s", strerror(errno)); } } } } static void updateMouse() { } static SDLKey keymap[128]; static SDL_keysym * TranslateKey(int scancode, SDL_keysym * keysym) { keysym->scancode = scancode; keysym->sym = SDLK_UNKNOWN; keysym->mod = KMOD_NONE; if (scancode < SDL_arraysize(keymap)) keysym->sym = keymap[scancode]; if (keysym->sym == SDLK_UNKNOWN) printf("Unknown mapping for scancode %d\n", scancode); return keysym; } static void updateKeyboard(_THIS) { unsigned char buf[100]; SDL_keysym keysym; int n, i; if ((n = read(private->fd, buf, sizeof(buf))) > 0) { for (i = 0; i < n; i++) { unsigned char c = buf[i] & 0x7f; if (c == 224) // special key prefix -- what should we do with it? continue; posted += SDL_PrivateKeyboard((buf[i] & 0x80) ? SDL_RELEASED : SDL_PRESSED, TranslateKey(c, &keysym)); } } } void WSCONS_PumpEvents(_THIS) { do { posted = 0; updateMouse(); updateKeyboard(this); } while (posted); } void WSCONS_InitOSKeymap(_THIS) { int i; /* Make sure unknown keys are mapped correctly */ for (i = 0; i < SDL_arraysize(keymap); i++) { keymap[i] = SDLK_UNKNOWN; } switch (private->kbdType) { #ifdef WSKBD_TYPE_ZAURUS case WSKBD_TYPE_ZAURUS: /* top row */ keymap[2] = SDLK_1; keymap[3] = SDLK_2; keymap[4] = SDLK_3; keymap[5] = SDLK_4; keymap[6] = SDLK_5; keymap[7] = SDLK_6; keymap[8] = SDLK_7; keymap[9] = SDLK_8; keymap[10] = SDLK_9; keymap[11] = SDLK_0; keymap[14] = SDLK_BACKSPACE; /* second row */ keymap[16] = SDLK_q; keymap[17] = SDLK_w; keymap[18] = SDLK_e; keymap[19] = SDLK_r; keymap[20] = SDLK_t; keymap[21] = SDLK_y; keymap[22] = SDLK_u; keymap[23] = SDLK_i; keymap[24] = SDLK_o; keymap[25] = SDLK_p; /* third row */ keymap[15] = SDLK_TAB; keymap[30] = SDLK_a; keymap[31] = SDLK_s; keymap[32] = SDLK_d; keymap[33] = SDLK_f; keymap[34] = SDLK_g; keymap[35] = SDLK_h; keymap[36] = SDLK_j; keymap[37] = SDLK_k; keymap[38] = SDLK_l; /* fourth row */ keymap[42] = SDLK_LSHIFT; keymap[44] = SDLK_z; keymap[45] = SDLK_x; keymap[46] = SDLK_c; keymap[47] = SDLK_v; keymap[48] = SDLK_b; keymap[49] = SDLK_n; keymap[50] = SDLK_m; keymap[54] = SDLK_RSHIFT; keymap[28] = SDLK_RETURN; /* fifth row */ keymap[56] = SDLK_LALT; keymap[29] = SDLK_LCTRL; /* keymap[56] = ; */ keymap[0] = SDLK_LSUPER; keymap[12] = SDLK_MINUS; keymap[57] = SDLK_SPACE; keymap[51] = SDLK_COMMA; keymap[52] = SDLK_PERIOD; /* misc */ keymap[59] = SDLK_F1; keymap[60] = SDLK_F2; keymap[61] = SDLK_F3; keymap[62] = SDLK_F4; keymap[63] = SDLK_F5; keymap[1] = SDLK_ESCAPE; /* keymap[28] = SDLK_KP_ENTER; */ keymap[72] = SDLK_UP; keymap[75] = SDLK_LEFT; keymap[77] = SDLK_RIGHT; keymap[80] = SDLK_DOWN; break; #endif /* WSKBD_TYPE_ZAURUS */ default: WSCONS_ReportError("Unable to map keys for keyboard type %u", private->kbdType); break; } } /* end of SDL_wsconsevents.c ... */ /* vi: set ts=4 sw=4 expandtab: */