view src/video/win32/wactab/pktdef.h @ 2884:9dde605c7540

Date: Fri, 19 Dec 2008 20:17:35 +0100 From: Couriersud Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions > For consistency you'd probably want: > SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a); > SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode); > SDL_RenderLine(int x1, int y1, int x2, int y2); > SDL_RenderFill(SDL_Rect *rect); > > You probably also want to add API functions query the current state. > I have implemented the above api for the opengl, x11, directfb and software renderers. I have also renamed *TEXTUREBLENDMODE* constants to BLENDMODE*. The unix build compiles. The windows renderer still needs to be updated, but I have no windows development machine at hand. Have a look at the x11 renderer for a sample. Vector games now run at 90% both on opengl and directfb in comparison to sdlmame's own opengl renderer. The same applies to raster games. The diff also includes a) Changed XDrawRect to XFillRect in x11 renderer b) A number of changes to fix blending and modulation issues in the directfb renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 20 Dec 2008 12:00:00 +0000
parents f23ebf1ddac4
children
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/* *INDENT-OFF* */
/* -------------------------------- pktdef.h -------------------------------- */
/* Combined 16 & 32-bit version. */

/*------------------------------------------------------------------------------
The text and information contained in this file may be freely used,
copied, or distributed without compensation or licensing restrictions.

This file is copyright 1991-1998 by LCS/Telegraphics.
------------------------------------------------------------------------------*/
/*------------------------------------------------------------------------------

How to use pktdef.h:

1. Include wintab.h
2. if using just one packet format:
	a. Define PACKETDATA and PACKETMODE as or'ed combinations of WTPKT bits
	   (use the PK_* identifiers).
	b. Include pktdef.h.
	c. The generated structure typedef will be called PACKET.  Use PACKETDATA
	   and PACKETMODE to fill in the LOGCONTEXT structure.
3. If using multiple packet formats, for each one:
	a. Define PACKETNAME. Its text value will be a prefix for this packet's
	   parameters and names.
	b. Define <PACKETNAME>PACKETDATA and <PACKETNAME>PACKETMODE similar to
	   2.a. above.
	c. Include pktdef.h.
	d. The generated structure typedef will be called
	   <PACKETNAME>PACKET. Compare with 2.c. above and example #2 below.
4. If using extension packet data, do the following additional steps
   for each extension:
	a. Before including pktdef.h, define <PACKETNAME>PACKET<EXTENSION>
	   as either PKEXT_ABSOLUTE or PKEXT_RELATIVE.
	b. The generated structure typedef will contain a field for the
	   extension data.
	c. Scan the WTI_EXTENSION categories to find the extension's
	   packet mask bit.
	d. OR the packet mask bit with <PACKETNAME>PACKETDATA and use the
	   result in the lcPktData field of the LOGCONTEXT structure.
	e. If <PACKETNAME>PACKET<EXTENSION> was PKEXT_RELATIVE, OR the
	   packet mask bit with <PACKETNAME>PACKETMODE and use the result
	   in the lcPktMode field of the LOGCONTEXT structure.


Example #1.	-- single packet format

#include <wintab.h>
#define PACKETDATA	PK_X | PK_Y | PK_BUTTONS	/@ x, y, buttons @/
#define PACKETMODE	PK_BUTTONS					/@ buttons relative mode @/
#include <pktdef.h>
...
	lc.lcPktData = PACKETDATA;
	lc.lcPktMode = PACKETMODE;

Example #2. -- multiple formats

#include <wintab.h>
#define PACKETNAME		MOE
#define MOEPACKETDATA	PK_X | PK_Y | PK_BUTTONS	/@ x, y, buttons @/
#define MOEPACKETMODE	PK_BUTTONS					/@ buttons relative mode @/
#include <pktdef.h>
#define PACKETNAME		LARRY
#define LARRYPACKETDATA	PK_Y | PK_Z | PK_BUTTONS	/@ y, z, buttons @/
#define LARRYPACKETMODE	PK_BUTTONS					/@ buttons relative mode @/
#include <pktdef.h>
#define PACKETNAME		CURLY
#define CURLYPACKETDATA	PK_X | PK_Z | PK_BUTTONS	/@ x, z, buttons @/
#define CURLYPACKETMODE	PK_BUTTONS					/@ buttons relative mode @/
#include <pktdef.h>
...
	lcMOE.lcPktData = MOEPACKETDATA;
	lcMOE.lcPktMode = MOEPACKETMODE;
...
	lcLARRY.lcPktData = LARRYPACKETDATA;
	lcLARRY.lcPktMode = LARRYPACKETMODE;
...
	lcCURLY.lcPktData = CURLYPACKETDATA;
	lcCURLY.lcPktMode = CURLYPACKETMODE;

Example #3. -- extension packet data "XFOO".
	
#include <wintab.h>
#define PACKETDATA	PK_X | PK_Y | PK_BUTTONS	/@ x, y, buttons @/
#define PACKETMODE	PK_BUTTONS					/@ buttons relative mode @/
#define PACKETXFOO	PKEXT_ABSOLUTE				/@ XFOO absolute mode @/
#include <pktdef.h>
...
UINT ScanExts(UINT wTag)
{
	UINT i;
	UINT wScanTag;

	/@ scan for wTag's info category. @/
	for (i = 0; WTInfo(WTI_EXTENSIONS + i, EXT_TAG, &wScanTag); i++) {
		 if (wTag == wScanTag) {
			/@ return category offset from WTI_EXTENSIONS. @/
			return i;
		}
	}
	/@ return error code. @/
	return 0xFFFF;
}
...
	lc.lcPktData = PACKETDATA;
	lc.lcPktMode = PACKETMODE;
#ifdef PACKETXFOO
	categoryXFOO = ScanExts(WTX_XFOO);
	WTInfo(WTI_EXTENSIONS + categoryXFOO, EXT_MASK, &maskXFOO);
	lc.lcPktData |= maskXFOO;
#if PACKETXFOO == PKEXT_RELATIVE
	lc.lcPktMode |= maskXFOO;
#endif
#endif
	WTOpen(hWnd, &lc, TRUE);


------------------------------------------------------------------------------*/
#ifdef __cplusplus
extern "C" {
#endif	/* __cplusplus */

#ifndef PACKETNAME
	/* if no packet name prefix */
	#define __PFX(x)	x
	#define __IFX(x,y)	x ## y
#else
	/* add prefixes and infixes to packet format names */
	#define __PFX(x)		__PFX2(PACKETNAME,x)
	#define __PFX2(p,x)		__PFX3(p,x)
	#define __PFX3(p,x)		p ## x
	#define __IFX(x,y)		__IFX2(x,PACKETNAME,y)
	#define __IFX2(x,i,y)	__IFX3(x,i,y)
	#define __IFX3(x,i,y)	x ## i ## y
#endif

#define __SFX2(x,s)		__SFX3(x,s)
#define __SFX3(x,s)		x ## s

#define __TAG  	__IFX(tag,PACKET)
#define __TYPES	__PFX(PACKET), * __IFX(P,PACKET), NEAR * __IFX(NP,PACKET), \
					FAR * __IFX(LP,PACKET)

#define __DATA		(__PFX(PACKETDATA))
#define __MODE		(__PFX(PACKETMODE))
#define __EXT(x)	__SFX2(__PFX(PACKET),x)

	
typedef struct __TAG {
	#if (__DATA & PK_CONTEXT)
		HCTX			pkContext;
	#endif
	#if (__DATA & PK_STATUS)
		UINT			pkStatus;
	#endif
	#if (__DATA & PK_TIME)
		DWORD			pkTime;
	#endif
	#if (__DATA & PK_CHANGED)
		WTPKT			pkChanged;
	#endif
	#if (__DATA & PK_SERIAL_NUMBER)
		UINT			pkSerialNumber;
	#endif
	#if (__DATA & PK_CURSOR)
		UINT			pkCursor;
	#endif
	#if (__DATA & PK_BUTTONS)
		DWORD			pkButtons;
	#endif
	#if (__DATA & PK_X)
		LONG			pkX;
	#endif
	#if (__DATA & PK_Y)
		LONG			pkY;
	#endif
	#if (__DATA & PK_Z)
		LONG			pkZ;
	#endif
	#if (__DATA & PK_NORMAL_PRESSURE)
		#if (__MODE & PK_NORMAL_PRESSURE)
			/* relative */
			int			pkNormalPressure;
		#else
			/* absolute */
			UINT		pkNormalPressure;
		#endif
	#endif
	#if (__DATA & PK_TANGENT_PRESSURE)
		#if (__MODE & PK_TANGENT_PRESSURE)
			/* relative */
			int			pkTangentPressure;
		#else
			/* absolute */
			UINT		pkTangentPressure;
		#endif
	#endif
	#if (__DATA & PK_ORIENTATION)
		ORIENTATION		pkOrientation;
	#endif
	#if (__DATA & PK_ROTATION)
		ROTATION		pkRotation; /* 1.1 */
	#endif

#ifndef NOWTEXTENSIONS
	/* extensions begin here. */
	#if (__EXT(FKEYS) == PKEXT_RELATIVE) || (__EXT(FKEYS) == PKEXT_ABSOLUTE)
		UINT			pkFKeys;
	#endif
	#if (__EXT(TILT) == PKEXT_RELATIVE) || (__EXT(TILT) == PKEXT_ABSOLUTE)
		TILT			pkTilt;
	#endif
	#if (__EXT(EXPKEYS) == PKEXT_RELATIVE) || (__EXT(EXPKEYS) == PKEXT_ABSOLUTE)
		WORD			pkExpKeys[4]; /* 1.3 */
	#endif
#endif

} __TYPES ;

#undef PACKETNAME
#undef __TAG
#undef __TAG2
#undef __TYPES
#undef __TYPES2
#undef __DATA
#undef __MODE
#undef __PFX
#undef __PFX2
#undef __PFX3
#undef __IFX
#undef __IFX2
#undef __IFX3
#undef __SFX2
#undef __SFX3

#ifdef __cplusplus
}
#endif	/* __cplusplus */