view src/video/win32/SDL_win32modes.c @ 2884:9dde605c7540

Date: Fri, 19 Dec 2008 20:17:35 +0100 From: Couriersud Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions > For consistency you'd probably want: > SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a); > SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode); > SDL_RenderLine(int x1, int y1, int x2, int y2); > SDL_RenderFill(SDL_Rect *rect); > > You probably also want to add API functions query the current state. > I have implemented the above api for the opengl, x11, directfb and software renderers. I have also renamed *TEXTUREBLENDMODE* constants to BLENDMODE*. The unix build compiles. The windows renderer still needs to be updated, but I have no windows development machine at hand. Have a look at the x11 renderer for a sample. Vector games now run at 90% both on opengl and directfb in comparison to sdlmame's own opengl renderer. The same applies to raster games. The diff also includes a) Changed XDrawRect to XFillRect in x11 renderer b) A number of changes to fix blending and modulation issues in the directfb renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 20 Dec 2008 12:00:00 +0000
parents 99210400e8b9
children 0d12e8f1de3c
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_win32video.h"


static SDL_bool
WIN_GetDisplayMode(LPCTSTR deviceName, DWORD index, SDL_DisplayMode * mode)
{
    SDL_DisplayModeData *data;
    DEVMODE devmode;
    HDC hdc;

    devmode.dmSize = sizeof(devmode);
    devmode.dmDriverExtra = 0;
    if (!EnumDisplaySettings(deviceName, index, &devmode)) {
        return SDL_FALSE;
    }

    data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
    if (!data) {
        return SDL_FALSE;
    }
    SDL_memcpy(data->DeviceName, deviceName, sizeof(data->DeviceName));
    data->DeviceMode = devmode;
    data->DeviceMode.dmFields =
        (DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY |
         DM_DISPLAYFLAGS);

    /* Fill in the mode information */
    mode->format = SDL_PIXELFORMAT_UNKNOWN;
    mode->w = devmode.dmPelsWidth;
    mode->h = devmode.dmPelsHeight;
    mode->refresh_rate = devmode.dmDisplayFrequency;
    mode->driverdata = data;

    if (index == ENUM_CURRENT_SETTINGS
        && (hdc = CreateDC(deviceName, NULL, NULL, NULL)) != NULL) {
        char bmi_data[sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD)];
        LPBITMAPINFO bmi;
        HBITMAP hbm;

        SDL_zero(bmi_data);
        bmi = (LPBITMAPINFO) bmi_data;
        bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);

        hbm = CreateCompatibleBitmap(hdc, 1, 1);
        GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS);
        GetDIBits(hdc, hbm, 0, 1, NULL, bmi, DIB_RGB_COLORS);
        DeleteObject(hbm);
        DeleteDC(hdc);
        if (bmi->bmiHeader.biCompression == BI_BITFIELDS) {
            switch (*(Uint32 *) bmi->bmiColors) {
            case 0x00FF0000:
                mode->format = SDL_PIXELFORMAT_RGB888;
                break;
            case 0x000000FF:
                mode->format = SDL_PIXELFORMAT_BGR888;
                break;
            case 0xF800:
                mode->format = SDL_PIXELFORMAT_RGB565;
                break;
            case 0x7C00:
                mode->format = SDL_PIXELFORMAT_RGB555;
                break;
            }
        } else if (bmi->bmiHeader.biBitCount == 8) {
            mode->format = SDL_PIXELFORMAT_INDEX8;
        }
    } else {
        /* FIXME: Can we tell what this will be? */
        switch (devmode.dmBitsPerPel) {
        case 32:
            mode->format = SDL_PIXELFORMAT_RGB888;
            break;
        case 24:
            mode->format = SDL_PIXELFORMAT_RGB24;
            break;
        case 16:
            mode->format = SDL_PIXELFORMAT_RGB565;
            break;
        case 15:
            mode->format = SDL_PIXELFORMAT_RGB555;
            break;
        case 8:
            mode->format = SDL_PIXELFORMAT_INDEX8;
            break;
        }
    }
    return SDL_TRUE;
}

static SDL_bool
WIN_AddDisplay(LPTSTR DeviceName)
{
    SDL_VideoDisplay display;
    SDL_DisplayData *displaydata;
    SDL_DisplayMode mode;

#ifdef DEBUG_MODES
    printf("Display: %s\n", WIN_StringToUTF8(DeviceName));
#endif
    if (!WIN_GetDisplayMode(DeviceName, ENUM_CURRENT_SETTINGS, &mode)) {
        return SDL_FALSE;
    }

    displaydata = (SDL_DisplayData *) SDL_malloc(sizeof(*displaydata));
    if (!displaydata) {
        return SDL_FALSE;
    }
    SDL_memcpy(displaydata->DeviceName, DeviceName,
               sizeof(displaydata->DeviceName));

    SDL_zero(display);
    display.desktop_mode = mode;
    display.current_mode = mode;
    display.driverdata = displaydata;
    SDL_AddVideoDisplay(&display);
    return SDL_TRUE;
}

void
WIN_InitModes(_THIS)
{
    SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
    DWORD i, j, count;
    DISPLAY_DEVICE device;

    device.cb = sizeof(device);
    for (i = 0;; ++i) {
        TCHAR DeviceName[32];

        if (!EnumDisplayDevices(NULL, i, &device, 0)) {
            break;
        }
        if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) {
            continue;
        }
        SDL_memcpy(DeviceName, device.DeviceName, sizeof(DeviceName));
#ifdef DEBUG_MODES
        printf("Device: %s\n", WIN_StringToUTF8(DeviceName));
#endif
        count = 0;
        for (j = 0;; ++j) {
            if (!EnumDisplayDevices(DeviceName, j, &device, 0)) {
                break;
            }
            if (!(device.StateFlags & DISPLAY_DEVICE_ATTACHED_TO_DESKTOP)) {
                continue;
            }
            count += WIN_AddDisplay(device.DeviceName);
        }
        if (count == 0) {
            WIN_AddDisplay(DeviceName);
        }
    }
}

void
WIN_GetDisplayModes(_THIS)
{
    SDL_DisplayData *data = (SDL_DisplayData *) SDL_CurrentDisplay.driverdata;
    DWORD i;
    SDL_DisplayMode mode;

    for (i = 0;; ++i) {
        if (!WIN_GetDisplayMode(data->DeviceName, i, &mode)) {
            break;
        }
        if (!SDL_AddDisplayMode(_this->current_display, &mode)) {
            SDL_free(mode.driverdata);
        }
    }
}

int
WIN_SetDisplayMode(_THIS, SDL_DisplayMode * mode)
{
    SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata;
    LONG status;

    status =
        ChangeDisplaySettingsEx(data->DeviceName, &data->DeviceMode, NULL,
                                CDS_FULLSCREEN, NULL);
    if (status == DISP_CHANGE_SUCCESSFUL) {
        return 0;
    } else {
        const char *reason = "Unknown reason";
        switch (status) {
        case DISP_CHANGE_BADFLAGS:
            reason = "DISP_CHANGE_BADFLAGS";
            break;
        case DISP_CHANGE_BADMODE:
            reason = "DISP_CHANGE_BADMODE";
            break;
        case DISP_CHANGE_BADPARAM:
            reason = "DISP_CHANGE_BADPARAM";
            break;
        case DISP_CHANGE_FAILED:
            reason = "DISP_CHANGE_FAILED";
            break;
        }
        SDL_SetError("ChangeDisplaySettingsEx() failed: %s", reason);
        return -1;
    }
}

void
WIN_QuitModes(_THIS)
{
    ChangeDisplaySettingsEx(NULL, NULL, NULL, 0, NULL);
}

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