Mercurial > sdl-ios-xcode
view src/video/sdlgenblit.pl @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 99210400e8b9 |
children | e743b9c3f6d6 |
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#!/usr/bin/perl -w # # A script to generate optimized C blitters for Simple DirectMedia Layer # http://www.libsdl.org/ use warnings; use strict; my %file; # The formats potentially supported by this script: # SDL_PIXELFORMAT_INDEX8 # SDL_PIXELFORMAT_RGB332 # SDL_PIXELFORMAT_RGB444 # SDL_PIXELFORMAT_RGB555 # SDL_PIXELFORMAT_ARGB4444 # SDL_PIXELFORMAT_ARGB1555 # SDL_PIXELFORMAT_RGB565 # SDL_PIXELFORMAT_RGB24 # SDL_PIXELFORMAT_BGR24 # SDL_PIXELFORMAT_RGB888 # SDL_PIXELFORMAT_BGR888 # SDL_PIXELFORMAT_ARGB8888 # SDL_PIXELFORMAT_RGBA8888 # SDL_PIXELFORMAT_ABGR8888 # SDL_PIXELFORMAT_BGRA8888 # SDL_PIXELFORMAT_ARGB2101010 # The formats we're actually creating blitters for: my @src_formats = ( "RGB888", "BGR888", "ARGB8888", "RGBA8888", "ABGR8888", "BGRA8888", ); my @dst_formats = ( "RGB888", "BGR888", "ARGB8888", ); my %format_size = ( "RGB888" => 4, "BGR888" => 4, "ARGB8888" => 4, "RGBA8888" => 4, "ABGR8888" => 4, "BGRA8888" => 4, ); my %format_type = ( "RGB888" => "Uint32", "BGR888" => "Uint32", "ARGB8888" => "Uint32", "RGBA8888" => "Uint32", "ABGR8888" => "Uint32", "BGRA8888" => "Uint32", ); my %get_rgba_string = ( "RGB888" => "_R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel; _A = 0xFF;", "BGR888" => "_B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel; _A = 0xFF;", "ARGB8888" => "_A = (Uint8)(_pixel >> 24); _R = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _B = (Uint8)_pixel;", "RGBA8888" => "_R = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _B = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;", "ABGR8888" => "_A = (Uint8)(_pixel >> 24); _B = (Uint8)(_pixel >> 16); _G = (Uint8)(_pixel >> 8); _R = (Uint8)_pixel;", "BGRA8888" => "_B = (Uint8)(_pixel >> 24); _G = (Uint8)(_pixel >> 16); _R = (Uint8)(_pixel >> 8); _A = (Uint8)_pixel;", ); my %set_rgba_string = ( "RGB888" => "_pixel = ((Uint32)_R << 16) | ((Uint32)_G << 8) | _B;", "BGR888" => "_pixel = ((Uint32)_B << 16) | ((Uint32)_G << 8) | _R;", "ARGB8888" => "_pixel = ((Uint32)_A << 24) | ((Uint32)_R << 16) | ((Uint32)_G << 8) | _B;", "RGBA8888" => "_pixel = ((Uint32)_R << 24) | ((Uint32)_G << 16) | ((Uint32)_B << 8) | _A;", "ABGR8888" => "_pixel = ((Uint32)_A << 24) | ((Uint32)_B << 16) | ((Uint32)_G << 8) | _R;", "BGRA8888" => "_pixel = ((Uint32)_B << 24) | ((Uint32)_G << 16) | ((Uint32)_R << 8) | _A;", ); sub open_file { my $name = shift; open(FILE, ">$name.new") || die "Cant' open $name.new: $!"; print FILE <<__EOF__; /* DO NOT EDIT! This file is generated by sdlgenblit.pl */ /* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken\@libsdl.org */ #include "SDL_config.h" /* *INDENT-OFF* */ __EOF__ } sub close_file { my $name = shift; print FILE <<__EOF__; /* *INDENT-ON* */ /* vi: set ts=4 sw=4 expandtab: */ __EOF__ close FILE; if ( ! -f $name || system("cmp -s $name $name.new") != 0 ) { rename("$name.new", "$name"); } else { unlink("$name.new"); } } sub output_copydefs { print FILE <<__EOF__; extern SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[]; __EOF__ } sub output_copyfuncname { my $prefix = shift; my $src = shift; my $dst = shift; my $modulate = shift; my $blend = shift; my $scale = shift; my $args = shift; my $suffix = shift; print FILE "$prefix SDL_Blit_${src}_${dst}"; if ( $modulate ) { print FILE "_Modulate"; } if ( $blend ) { print FILE "_Blend"; } if ( $scale ) { print FILE "_Scale"; } if ( $args ) { print FILE "(SDL_BlitInfo *info)"; } print FILE "$suffix"; } sub get_rgba { my $prefix = shift; my $format = shift; my $string = $get_rgba_string{$format}; $string =~ s/_/$prefix/g; if ( $prefix ne "" ) { print FILE <<__EOF__; ${prefix}pixel = *$prefix; __EOF__ } else { print FILE <<__EOF__; pixel = *src; __EOF__ } print FILE <<__EOF__; $string __EOF__ } sub set_rgba { my $prefix = shift; my $format = shift; my $string = $set_rgba_string{$format}; $string =~ s/_/$prefix/g; print FILE <<__EOF__; $string *dst = ${prefix}pixel; __EOF__ } sub output_copycore { my $src = shift; my $dst = shift; my $modulate = shift; my $blend = shift; my $s = ""; my $d = ""; # Nice and easy... if ( $src eq $dst && !$modulate && !$blend ) { print FILE <<__EOF__; *dst = *src; __EOF__ return; } if ( $blend ) { get_rgba("src", $src); get_rgba("dst", $dst); $s = "src"; $d = "dst"; } else { get_rgba("", $src); } if ( $modulate ) { print FILE <<__EOF__; if (flags & SDL_COPY_MODULATE_COLOR) { ${s}R = (${s}R * modulateR) / 255; ${s}G = (${s}G * modulateG) / 255; ${s}B = (${s}B * modulateB) / 255; } if (flags & SDL_COPY_MODULATE_ALPHA) { ${s}A = (${s}A * modulateA) / 255; } __EOF__ } if ( $blend ) { print FILE <<__EOF__; if (flags & (SDL_COPY_BLEND|SDL_COPY_ADD)) { /* This goes away if we ever use premultiplied alpha */ if (${s}A < 255) { ${s}R = (${s}R * ${s}A) / 255; ${s}G = (${s}G * ${s}A) / 255; ${s}B = (${s}B * ${s}A) / 255; } } switch (flags & (SDL_COPY_MASK|SDL_COPY_BLEND|SDL_COPY_ADD|SDL_COPY_MOD)) { case SDL_COPY_MASK: if (${s}A) { ${d}R = ${s}R; ${d}G = ${s}G; ${d}B = ${s}B; } break; case SDL_COPY_BLEND: ${d}R = ${s}R + ((255 - ${s}A) * ${d}R) / 255; ${d}G = ${s}G + ((255 - ${s}A) * ${d}G) / 255; ${d}B = ${s}B + ((255 - ${s}A) * ${d}B) / 255; break; case SDL_COPY_ADD: ${d}R = ${s}R + ${d}R; if (${d}R > 255) ${d}R = 255; ${d}G = ${s}G + ${d}G; if (${d}G > 255) ${d}G = 255; ${d}B = ${s}B + ${d}B; if (${d}B > 255) ${d}B = 255; break; case SDL_COPY_MOD: ${d}R = (${s}R * ${d}R) / 255; ${d}G = (${s}G * ${d}G) / 255; ${d}B = (${s}B * ${d}B) / 255; break; } __EOF__ } if ( $blend ) { set_rgba("dst", $dst); } else { set_rgba("", $dst); } } sub output_copyfunc { my $src = shift; my $dst = shift; my $modulate = shift; my $blend = shift; my $scale = shift; output_copyfuncname("static void", $src, $dst, $modulate, $blend, $scale, 1, "\n"); print FILE <<__EOF__; { const int flags = info->flags; __EOF__ if ( $modulate ) { print FILE <<__EOF__; const Uint32 modulateR = info->r; const Uint32 modulateG = info->g; const Uint32 modulateB = info->b; const Uint32 modulateA = info->a; __EOF__ } if ( $blend ) { print FILE <<__EOF__; Uint32 srcpixel; Uint32 srcR, srcG, srcB, srcA; Uint32 dstpixel; Uint32 dstR, dstG, dstB, dstA; __EOF__ } elsif ( $modulate || $src ne $dst ) { print FILE <<__EOF__; Uint32 pixel; Uint32 R, G, B, A; __EOF__ } if ( $scale ) { print FILE <<__EOF__; int srcy, srcx; int posy, posx; int incy, incx; srcy = 0; posy = 0; incy = (info->src_h << 16) / info->dst_h; incx = (info->src_w << 16) / info->dst_w; while (info->dst_h--) { $format_type{$src} *src; $format_type{$dst} *dst = ($format_type{$dst} *)info->dst; int n = info->dst_w; srcx = -1; posx = 0x10000L; while (posy >= 0x10000L) { ++srcy; posy -= 0x10000L; } while (n--) { if (posx >= 0x10000L) { while (posx >= 0x10000L) { ++srcx; posx -= 0x10000L; } src = ($format_type{$src} *)(info->src + (srcy * info->src_pitch) + (srcx * $format_size{$src})); __EOF__ print FILE <<__EOF__; } __EOF__ output_copycore($src, $dst, $modulate, $blend); print FILE <<__EOF__; posx += incx; ++dst; } posy += incy; info->dst += info->dst_pitch; } __EOF__ } else { print FILE <<__EOF__; while (info->dst_h--) { $format_type{$src} *src = ($format_type{$src} *)info->src; $format_type{$dst} *dst = ($format_type{$dst} *)info->dst; int n = info->dst_w; while (n--) { __EOF__ output_copycore($src, $dst, $modulate, $blend); print FILE <<__EOF__; ++src; ++dst; } info->src += info->src_pitch; info->dst += info->dst_pitch; } __EOF__ } print FILE <<__EOF__; } __EOF__ } sub output_copyfunc_h { } sub output_copyinc { print FILE <<__EOF__; #include "SDL_video.h" #include "SDL_blit.h" #include "SDL_blit_auto.h" __EOF__ } sub output_copyfunctable { print FILE <<__EOF__; SDL_BlitFuncEntry SDL_GeneratedBlitFuncTable[] = { __EOF__ for (my $i = 0; $i <= $#src_formats; ++$i) { my $src = $src_formats[$i]; for (my $j = 0; $j <= $#dst_formats; ++$j) { my $dst = $dst_formats[$j]; for (my $modulate = 0; $modulate <= 1; ++$modulate) { for (my $blend = 0; $blend <= 1; ++$blend) { for (my $scale = 0; $scale <= 1; ++$scale) { if ( $modulate || $blend || $scale ) { print FILE " { SDL_PIXELFORMAT_$src, SDL_PIXELFORMAT_$dst, "; my $flags = ""; my $flag = ""; if ( $modulate ) { $flag = "SDL_COPY_MODULATE_COLOR | SDL_COPY_MODULATE_ALPHA"; if ( $flags eq "" ) { $flags = $flag; } else { $flags = "$flags | $flag"; } } if ( $blend ) { $flag = "SDL_COPY_MASK | SDL_COPY_BLEND | SDL_COPY_ADD | SDL_COPY_MOD"; if ( $flags eq "" ) { $flags = $flag; } else { $flags = "$flags | $flag"; } } if ( $scale ) { $flag = "SDL_COPY_NEAREST"; if ( $flags eq "" ) { $flags = $flag; } else { $flags = "$flags | $flag"; } } if ( $flags eq "" ) { $flags = "0"; } print FILE "($flags), SDL_CPU_ANY,"; output_copyfuncname("", $src_formats[$i], $dst_formats[$j], $modulate, $blend, $scale, 0, " },\n"); } } } } } } print FILE <<__EOF__; { 0, 0, 0, 0, NULL } }; __EOF__ } sub output_copyfunc_c { my $src = shift; my $dst = shift; for (my $modulate = 0; $modulate <= 1; ++$modulate) { for (my $blend = 0; $blend <= 1; ++$blend) { for (my $scale = 0; $scale <= 1; ++$scale) { if ( $modulate || $blend || $scale ) { output_copyfunc($src, $dst, $modulate, $blend, $scale); } } } } } open_file("SDL_blit_auto.h"); output_copydefs(); for (my $i = 0; $i <= $#src_formats; ++$i) { for (my $j = 0; $j <= $#dst_formats; ++$j) { output_copyfunc_h($src_formats[$i], $dst_formats[$j]); } } print FILE "\n"; close_file("SDL_blit_auto.h"); open_file("SDL_blit_auto.c"); output_copyinc(); for (my $i = 0; $i <= $#src_formats; ++$i) { for (my $j = 0; $j <= $#dst_formats; ++$j) { output_copyfunc_c($src_formats[$i], $dst_formats[$j]); } } output_copyfunctable(); close_file("SDL_blit_auto.c");