view build-scripts/makedep.sh @ 2884:9dde605c7540

Date: Fri, 19 Dec 2008 20:17:35 +0100 From: Couriersud Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions > For consistency you'd probably want: > SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a); > SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode); > SDL_RenderLine(int x1, int y1, int x2, int y2); > SDL_RenderFill(SDL_Rect *rect); > > You probably also want to add API functions query the current state. > I have implemented the above api for the opengl, x11, directfb and software renderers. I have also renamed *TEXTUREBLENDMODE* constants to BLENDMODE*. The unix build compiles. The windows renderer still needs to be updated, but I have no windows development machine at hand. Have a look at the x11 renderer for a sample. Vector games now run at 90% both on opengl and directfb in comparison to sdlmame's own opengl renderer. The same applies to raster games. The diff also includes a) Changed XDrawRect to XFillRect in x11 renderer b) A number of changes to fix blending and modulation issues in the directfb renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 20 Dec 2008 12:00:00 +0000
parents 93994f65c74c
children
line wrap: on
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#!/bin/sh
#
# Generate dependencies from a list of source files

# Check to make sure our environment variables are set
if test x"$INCLUDE" = x -o x"$SOURCES" = x -o x"$output" = x; then
    echo "SOURCES, INCLUDE, and output needs to be set"
    exit 1
fi
cache_prefix=".#$$"

generate_var()
{
    echo $1 | sed -e 's|^.*/||' -e 's|\.|_|g'
}

search_deps()
{
    base=`echo $1 | sed 's|/[^/]*$||'`
    grep '#include "' <$1 | sed -e 's|.*"\([^"]*\)".*|\1|' | \
    while read file
    do cache=${cache_prefix}_`generate_var $file`
       if test -f $cache; then
          : # We already ahve this cached
       else
           : >$cache
           for path in $base `echo $INCLUDE | sed 's|-I||g'`
           do dep="$path/$file"
              if test -f "$dep"; then
                 echo "	$dep \\" >>$cache
                 search_deps $dep >>$cache
                 break
              fi
           done
       fi
       cat $cache
    done
}

:>${output}.new
for src in $SOURCES
do  echo "Generating dependencies for $src"
    ext=`echo $src | sed 's|.*\.\(.*\)|\1|'`
    if test x"$ext" = x"rc"; then
        obj=`echo $src | sed "s|^.*/\([^ ]*\)\..*|\1.o|g"`
    else
        obj=`echo $src | sed "s|^.*/\([^ ]*\)\..*|\1.lo|g"`
    fi
    echo "\$(objects)/$obj: $src \\" >>${output}.new
    search_deps $src | sort | uniq >>${output}.new
    case $ext in
        c) cat >>${output}.new <<__EOF__

	\$(LIBTOOL) --mode=compile \$(CC) \$(CFLAGS) \$(EXTRA_CFLAGS) -c $src  -o \$@

__EOF__
        ;;
        cc) cat >>${output}.new <<__EOF__

	\$(LIBTOOL) --mode=compile \$(CC) \$(CFLAGS) \$(EXTRA_CFLAGS) -c $src  -o \$@

__EOF__
        ;;
        m) cat >>${output}.new <<__EOF__

	\$(LIBTOOL) --mode=compile \$(CC) \$(CFLAGS) \$(EXTRA_CFLAGS) -c $src  -o \$@

__EOF__
        ;;
        S) cat >>${output}.new <<__EOF__

	\$(LIBTOOL)  --mode=compile \$(CC) \$(CFLAGS) \$(EXTRA_CFLAGS) -c $src  -o \$@

__EOF__
        ;;
        rc) cat >>${output}.new <<__EOF__

	\$(WINDRES) $src \$@

__EOF__
        ;;
        *)   echo "Unknown file extension: $ext";;
    esac
    echo "" >>${output}.new
done
mv ${output}.new ${output}
rm -f ${cache_prefix}*