Mercurial > sdl-ios-xcode
view Makefile.in @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 0906692aa6a4 |
children | b64c1d23039b |
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# Makefile to build and install the SDL library top_builddir = . srcdir = @srcdir@ objects = build depend = build-deps prefix = @prefix@ exec_prefix = @exec_prefix@ bindir = @bindir@ libdir = @libdir@ includedir = @includedir@ datarootdir = @datarootdir@ datadir = @datadir@ mandir = @mandir@ auxdir = @ac_aux_dir@ distpath = $(srcdir)/.. distdir = SDL-@SDL_VERSION@ distfile = $(distdir).tar.gz @SET_MAKE@ SHELL = @SHELL@ CC = @CC@ INCLUDE = @INCLUDE@ CFLAGS = @BUILD_CFLAGS@ EXTRA_CFLAGS = @EXTRA_CFLAGS@ LDFLAGS = @BUILD_LDFLAGS@ EXTRA_LDFLAGS = @EXTRA_LDFLAGS@ LIBTOOL = @LIBTOOL@ INSTALL = @INSTALL@ NASM = @NASM@ @NASMFLAGS@ AR = @AR@ RANLIB = @RANLIB@ WINDRES = @WINDRES@ TARGET = libSDL.la SOURCES = @SOURCES@ OBJECTS = @OBJECTS@ SDLMAIN_TARGET = libSDLmain.a SDLMAIN_SOURCES = @SDLMAIN_SOURCES@ SDLMAIN_OBJECTS = @SDLMAIN_OBJECTS@ DIST = acinclude.m4 autogen.sh Borland.html Borland.zip BUGS build-scripts configure configure.in COPYING CREDITS docs docs.html include INSTALL Makefile.dc Makefile.minimal Makefile.in README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in src test TODO VisualC.html VisualC VisualCE Watcom-OS2.zip Watcom-Win32.zip WhatsNew Xcode HDRS = SDL.h SDL_audio.h SDL_cdrom.h SDL_compat.h SDL_cpuinfo.h SDL_endian.h SDL_error.h SDL_events.h SDL_haptic.h SDL_joystick.h SDL_keyboard.h SDL_keysym.h SDL_loadso.h SDL_main.h SDL_mouse.h SDL_mutex.h SDL_name.h SDL_opengl.h SDL_pixels.h SDL_platform.h SDL_quit.h SDL_rect.h SDL_rwops.h SDL_scancode.h SDL_stdinc.h SDL_surface.h SDL_syswm.h SDL_thread.h SDL_timer.h SDL_types.h SDL_version.h SDL_video.h begin_code.h close_code.h LT_AGE = @LT_AGE@ LT_CURRENT = @LT_CURRENT@ LT_RELEASE = @LT_RELEASE@ LT_REVISION = @LT_REVISION@ LT_LDFLAGS = -no-undefined -rpath $(DESTDIR)$(libdir) -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) all: $(srcdir)/configure Makefile $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(srcdir)/configure: $(srcdir)/configure.in @echo "Warning, configure.in is out of date" #(cd $(srcdir) && sh autogen.sh && sh configure) @sleep 3 Makefile: $(srcdir)/Makefile.in $(SHELL) config.status $@ $(objects): $(SHELL) $(auxdir)/mkinstalldirs $@ .PHONY: all depend install install-bin install-hdrs install-lib install-data install-man uninstall uninstall-bin uninstall-hdrs uninstall-lib uninstall-data uninstall-man clean distclean dist depend: @SOURCES="$(SOURCES)" INCLUDE="$(INCLUDE)" output="$(depend)" \ $(SHELL) $(auxdir)/makedep.sh @for src in $(SDLMAIN_SOURCES); do \ obj=`echo $$src | sed -e 's|.*/||' -e 's|\.[^\.]*$$|.o|'`; \ echo "\$$(objects)/$$obj: $$src" >>$(depend); \ echo " \$$(CC) \$$(CFLAGS) \$$(EXTRA_CFLAGS) -c $$src -o \$$@" >>$(depend); \ done include $(depend) $(objects)/$(TARGET): $(OBJECTS) $(LIBTOOL) --mode=link $(CC) -o $@ $(OBJECTS) $(LDFLAGS) $(EXTRA_LDFLAGS) $(LT_LDFLAGS) $(objects)/$(SDLMAIN_TARGET): $(SDLMAIN_OBJECTS) $(AR) cru $@ $(SDLMAIN_OBJECTS) $(RANLIB) $@ install: all install-bin install-hdrs install-lib install-data install-man install-bin: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(bindir) $(INSTALL) -m 755 sdl-config $(DESTDIR)$(bindir)/sdl-config install-hdrs: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL for file in $(HDRS); do \ $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL/$$file; \ done $(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL/SDL_config.h install-lib: $(objects) $(objects)/$(TARGET) $(objects)/$(SDLMAIN_TARGET) $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir) $(LIBTOOL) --mode=install $(INSTALL) $(objects)/$(TARGET) $(DESTDIR)$(libdir)/$(TARGET) $(INSTALL) -m 644 $(objects)/$(SDLMAIN_TARGET) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) $(RANLIB) $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) install-data: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(datadir)/aclocal $(INSTALL) -m 644 $(srcdir)/sdl.m4 $(DESTDIR)$(datadir)/aclocal/sdl.m4 $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(libdir)/pkgconfig $(INSTALL) -m 644 sdl.pc $(DESTDIR)$(libdir)/pkgconfig install-man: $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(mandir)/man3 for src in $(srcdir)/docs/man3/*.3; do \ file=`echo $$src | sed -e 's|^.*/||'`; \ $(INSTALL) -m 644 $$src $(DESTDIR)$(mandir)/man3/$$file; \ done uninstall: uninstall-bin uninstall-hdrs uninstall-lib uninstall-data uninstall-man uninstall-bin: rm -f $(DESTDIR)$(bindir)/sdl-config uninstall-hdrs: for file in $(HDRS); do \ rm -f $(DESTDIR)$(includedir)/SDL/$$file; \ done rm -f $(DESTDIR)$(includedir)/SDL/SDL_config.h -rmdir $(DESTDIR)$(includedir)/SDL uninstall-lib: $(LIBTOOL) --mode=uninstall rm -f $(DESTDIR)$(libdir)/$(TARGET) rm -f $(DESTDIR)$(libdir)/$(SDLMAIN_TARGET) uninstall-data: rm -f $(DESTDIR)$(datadir)/aclocal/sdl.m4 uninstall-man: for src in $(srcdir)/docs/man3/*.3; do \ file=`echo $$src | sed -e 's|^.*/||'`; \ rm -f $(DESTDIR)$(mandir)/man3/$$file; \ done clean: rm -rf $(objects) if test -f test/Makefile; then (cd test; $(MAKE) $@); fi distclean: clean rm -f Makefile include/SDL_config.h sdl-config rm -f SDL.qpg rm -f config.status config.cache config.log libtool $(depend) rm -rf $(srcdir)/autom4te* find $(srcdir) \( \ -name '*~' -o \ -name '*.bak' -o \ -name '*.old' -o \ -name '*.rej' -o \ -name '*.orig' -o \ -name '.#*' \) \ -exec rm -f {} \; cp $(srcdir)/include/SDL_config.h.default $(srcdir)/include/SDL_config.h if test -f test/Makefile; then (cd test; $(MAKE) $@); fi dist $(distfile): $(SHELL) $(auxdir)/mkinstalldirs $(distdir) tar cf - $(DIST) | (cd $(distdir); tar xf -) cp $(distdir)/include/SDL_config.h.default $(distdir)/include/SDL_config.h rm -rf `find $(distdir) -name .svn` find $(distdir) \( \ -name '*~' -o \ -name '*.bak' -o \ -name '*.old' -o \ -name '*.rej' -o \ -name '*.orig' -o \ -name '.#*' \) \ -exec rm -f {} \; if test -f $(distdir)/test/Makefile; then (cd $(distdir)/test && make distclean); fi tar cvf - $(distdir) | gzip --best >$(distfile) rm -rf $(distdir) rpm: $(distfile) rpmbuild -ta $? # Run indent on the source to standardize coding style indent: @echo "Running indent... modified files:" @cd $(srcdir) && \ find . \( \ -name '*.h' -o \ -name '*.c' -o \ -name '*.cc' \) \ -print | fgrep -v ./Xcode | \ while read file; do \ indent "$$file" -o "$$file.indent"; \ if cmp "$$file" "$$file.indent" >/dev/null; then \ rm -f "$$file.indent"; \ else \ echo "$$file"; \ mv -f "$$file.indent" "$$file"; \ fi; \ done # Run indent and then commit modified files commit: indent svn commit # Create a SVN snapshot that people can run update on snapshot: svn co http://svn.libsdl.org/trunk/SDL SDL-1.3 (cd SDL-1.3 && ./autogen.sh && rm -rf autom4te.cache) cp SDL-1.3/include/SDL_config.h.default SDL-1.3/include/SDL_config.h tar zcf $(HOME)/SDL-1.3.tar.gz SDL-1.3 rm -f $(HOME)/SDL-1.3.zip zip -r $(HOME)/SDL-1.3.zip SDL-1.3 rm -rf SDL-1.3