Mercurial > sdl-ios-xcode
view docs/man3/SDL_WM_SetIcon.3 @ 3950:9d9e15ab1697 SDL-1.2
Check if yasm supports a nasm-specific syntax we use (it doesn't in 0.5.0,
which is still common in Linux distros, and does in 0.6.0). Disable it if we
don't, attempting to fallback to using nasm. Thanks to Mike Frysinger for the
patch.
Fixes Bugzilla #393.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 04 Jun 2007 11:06:48 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_WM_SetIcon" "3" "Tue 11 Sep 2001, 23:02" "SDL" "SDL API Reference" .SH "NAME" SDL_WM_SetIcon\- Sets the icon for the display window\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_WM_SetIcon\fP\fR(\fBSDL_Surface *icon, Uint8 *mask\fR); .SH "DESCRIPTION" .PP Sets the icon for the display window\&. Win32 icons must be 32x32\&. .PP This function must be called before the first call to \fISDL_SetVideoMode\fR\&. .PP It takes an \fBicon\fR surface, and a \fBmask\fR in MSB format\&. .PP If \fBmask\fR is \fBNULL\fP, the entire icon surface will be used as the icon\&. .SH "EXAMPLE" .PP .nf \f(CWSDL_WM_SetIcon(SDL_LoadBMP("icon\&.bmp"), NULL);\fR .fi .PP .SH "SEE ALSO" .PP \fI\fBSDL_SetVideoMode\fP\fR, \fI\fBSDL_WM_SetCaption\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:02