Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickGetButton.3 @ 3950:9d9e15ab1697 SDL-1.2
Check if yasm supports a nasm-specific syntax we use (it doesn't in 0.5.0,
which is still common in Linux distros, and does in 0.6.0). Disable it if we
don't, attempting to fallback to using nasm. Thanks to Mike Frysinger for the
patch.
Fixes Bugzilla #393.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 04 Jun 2007 11:06:48 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_JoystickGetButton" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickGetButton\- Get the current state of a given button on a given joystick .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBUint8 \fBSDL_JoystickGetButton\fP\fR(\fBSDL_Joystick *joystick, int button\fR); .SH "DESCRIPTION" .PP SDL_JoystickGetButton returns the current state of the given \fBbutton\fR on the given \fBjoystick\fR\&. .SH "RETURN VALUE" .PP \fB1\fR if the button is pressed\&. Otherwise, \fB0\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_JoystickNumButtons\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00