view docs/man3/SDL_GetRelativeMouseState.3 @ 4123:9d90d7765fa7 SDL-1.2

Guillaume Borios fixed bug #508 When unicode translation is ON, pressing the escape key raise an NSBeep() because the NSTextView interprets the key as a special command (in that case impossible to interpret)... The NSTextView instance should replaced by something subclassed so that doCommandBySelector: does nothing. Example code : @interface SDLTranslatorResponder : NSTextView { } - (void) doCommandBySelector:(SEL)myselector; @end @implementation SDLTranslatorResponder - (void) doCommandBySelector:(SEL) myselector {} @end
author Sam Lantinga <slouken@libsdl.org>
date Sat, 29 Dec 2007 21:31:26 +0000
parents 4e3b250c950e
children 1238da4a7112
line wrap: on
line source

.TH "SDL_GetRelativeMouseState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GetRelativeMouseState \- Retrieve the current state of the mouse
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBUint8 \fBSDL_GetRelativeMouseState\fP\fR(\fBint *x, int *y\fR);
.SH "DESCRIPTION"
.PP
The current button state is returned as a button bitmask, which can be tested using the \fBSDL_BUTTON(X)\fP macros, and \fBx\fR and \fBy\fR are set to the change in the mouse position since the last call to \fBSDL_GetRelativeMouseState\fP or since event initialization\&. You can pass \fBNULL\fP for either \fBx\fR or \fBy\fR\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetMouseState\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59