Mercurial > sdl-ios-xcode
view VisualCE/loopwave/loopwave.vcproj @ 3534:9d129e1d0782
Implemented RenderReadPixels() and RenderWritePixels() for GDI renderer.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 07 Dec 2009 09:44:55 +0000 |
parents | d63e9f5944ae |
children | c2539ff054c8 |
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<?xml version="1.0" encoding="windows-1251"?> <VisualStudioProject ProjectType="Visual C++" Version="8,00" Name="loopwave" ProjectGUID="{6F642636-CB11-4DC7-855E-27FE1744003A}" RootNamespace="loopwave" Keyword="Win32Proj" > <Platforms> <Platform Name="Pocket PC 2003 (ARMV4)" /> <Platform Name="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)" /> </Platforms> <ToolFiles> </ToolFiles> <Configurations> <Configuration Name="Debug|Pocket PC 2003 (ARMV4)" OutputDirectory="$(PlatformName)\$(ConfigurationName)" IntermediateDirectory="$(PlatformName)\$(ConfigurationName)" ConfigurationType="1" CharacterSet="1" > <Tool Name="VCPreBuildEventTool" /> <Tool Name="VCCustomBuildTool" /> <Tool Name="VCXMLDataGeneratorTool" /> <Tool Name="VCWebServiceProxyGeneratorTool" /> <Tool Name="VCMIDLTool" /> <Tool Name="VCCLCompilerTool" ExecutionBucket="7" Optimization="0" AdditionalIncludeDirectories="..\..\include" 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