Mercurial > sdl-ios-xcode
view docs/man3/SDL_CondWaitTimeout.3 @ 3816:9d070c1a45fa SDL-ryan-multiple-audio-device
Moved AudioBootstrap section in converted drivers to bottom of source, so I
could delete the predeclarations (one more thing to forget to update when
changing the API, otherwise). There're a few other cleanups that snuck into
this commit, too.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 06 Oct 2006 04:46:58 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_CondWaitTimeout" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_CondWaitTimeout\- Wait on a condition variable, with timeout .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBint \fBSDL_CondWaitTimeout\fP\fR(\fBSDL_cond *cond, SDL_mutex *mutex, Uint32 ms\fR); .SH "DESCRIPTION" .PP Wait on the condition variable \fBcond\fR for, at most, \fBms\fR milliseconds\&. \fBmut\fR is unlocked so it must be locked when the function is called\&. Returns \fBSDL_MUTEX_TIMEDOUT\fP if the condition is not signalled in the allotted time, \fB0\fR if it was signalled or \fB-1\fR on an error\&. .SH "SEE ALSO" .PP \fI\fBSDL_CondWait\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00