Mercurial > sdl-ios-xcode
view test/testtimer.c @ 1812:9c882e94b545
Fixed bug #208
So, here's a patch with a reimplementation of QZ_SetIcon() that does what I
described above. I apologize for the delay, I've been quite busy in the last
few days.
It appears to work here on 10.4.5 PPC in the limited testing that I've done;
I'll try to test it on 10.3.9 and 10.2.8 as well, but that might take another
week or so. Please test on i386.
Regarding alpha channels, per-surface alpha, and color keys, the same semantics
as for regular blits to an RGB surface should apply (for the final icon
composited onto the dock), unless I made a mistake - except in one pathological
case: if the icon surface has an alpha channel, its SDL_SRCALPHA flag is not
set (i.e. it has been explicitly cleared, since it's on by default for RGBA
surfaces), and it has a color key, plus an explicit mask was specified (instead
of the one autogenerated from the colorkey), then the color-keyed areas appear
black instead of transparent. I found no elegant way of fixing this, was too
lazy to implement the inelegant one, and decided that it isn't worth the effort
(but if someone disagrees, I can do it).
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 11 May 2006 03:45:55 +0000 |
parents | 290b5baf2fca |
children | 782fd950bd46 c121d94672cb |
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/* Test program to check the resolution of the SDL timer on the current platform */ #include <stdlib.h> #include <stdio.h> #include "SDL.h" #define DEFAULT_RESOLUTION 1 static int ticks = 0; static Uint32 SDLCALL ticktock(Uint32 interval) { ++ticks; return(interval); } static Uint32 SDLCALL callback(Uint32 interval, void *param) { printf("Timer %d : param = %d\n", interval, (int)(uintptr_t)param); return interval; } int main(int argc, char *argv[]) { int desired; SDL_TimerID t1, t2, t3; if ( SDL_Init(SDL_INIT_TIMER) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); return(1); } /* Start the timer */ desired = 0; if ( argv[1] ) { desired = atoi(argv[1]); } if ( desired == 0 ) { desired = DEFAULT_RESOLUTION; } SDL_SetTimer(desired, ticktock); /* Wait 10 seconds */ printf("Waiting 10 seconds\n"); SDL_Delay(10*1000); /* Stop the timer */ SDL_SetTimer(0, NULL); /* Print the results */ if ( ticks ) { fprintf(stderr, "Timer resolution: desired = %d ms, actual = %f ms\n", desired, (double)(10*1000)/ticks); } /* Test multiple timers */ printf("Testing multiple timers...\n"); t1 = SDL_AddTimer(100, callback, (void*)1); if(!t1) fprintf(stderr,"Could not create timer 1: %s\n", SDL_GetError()); t2 = SDL_AddTimer(50, callback, (void*)2); if(!t2) fprintf(stderr,"Could not create timer 2: %s\n", SDL_GetError()); t3 = SDL_AddTimer(233, callback, (void*)3); if(!t3) fprintf(stderr,"Could not create timer 3: %s\n", SDL_GetError()); /* Wait 10 seconds */ printf("Waiting 10 seconds\n"); SDL_Delay(10*1000); printf("Removing timer 1 and waiting 5 more seconds\n"); SDL_RemoveTimer(t1); SDL_Delay(5*1000); SDL_RemoveTimer(t2); SDL_RemoveTimer(t3); SDL_Quit(); return(0); }