view docs/html/sdlcolor.html @ 1812:9c882e94b545

Fixed bug #208 So, here's a patch with a reimplementation of QZ_SetIcon() that does what I described above. I apologize for the delay, I've been quite busy in the last few days. It appears to work here on 10.4.5 PPC in the limited testing that I've done; I'll try to test it on 10.3.9 and 10.2.8 as well, but that might take another week or so. Please test on i386. Regarding alpha channels, per-surface alpha, and color keys, the same semantics as for regular blits to an RGB surface should apply (for the final icon composited onto the dock), unless I made a mistake - except in one pathological case: if the icon surface has an alpha channel, its SDL_SRCALPHA flag is not set (i.e. it has been explicitly cleared, since it's on by default for RGBA surfaces), and it has a color key, plus an explicit mask was specified (instead of the one autogenerated from the colorkey), then the color-keyed areas appear black instead of transparent. I found no elegant way of fixing this, was too lazy to implement the inelegant one, and decided that it isn't worth the effort (but if someone disagrees, I can do it).
author Sam Lantinga <slouken@libsdl.org>
date Thu, 11 May 2006 03:45:55 +0000
parents 355632dca928
children
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>SDL_Color</H1
><DIV
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><A
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><H2
>Name</H2
>SDL_Color&nbsp;--&nbsp;Format independent color description</DIV
><DIV
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><A
NAME="AEN3085"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 r;
  Uint8 g;
  Uint8 b;
  Uint8 unused;
} SDL_Color;</PRE
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><I
>r</I
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><TD
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>Red intensity</TD
></TR
><TR
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><TT
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><I
>g</I
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>Green intensity</TD
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>b</I
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>Blue intensity</TD
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>unused</I
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><H2
>Description</H2
><P
><SPAN
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>SDL_Color</SPAN
> describes a color in a format independent way. You can convert a <SPAN
CLASS="STRUCTNAME"
>SDL_Color</SPAN
> to a pixel value for a certain pixel format using <A
HREF="sdlmaprgb.html"
><TT
CLASS="FUNCTION"
>SDL_MapRGB</TT
></A
>.</P
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>See Also</H2
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><SPAN
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>SDL_PixelFormat</SPAN
></A
>,
<A
HREF="sdlsetcolors.html"
><TT
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>SDL_SetColors</TT
></A
>,
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><TT
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>SDL_Palette</TT
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