view test/README @ 655:9c42ee1b7d77

Date: Thu, 24 Apr 2003 15:13:47 -0400 From: Shawn Kirst Subject: SDL-1.2.5 patch to add ARB_multisample support Attached is a patch I have written for SDL-1.2.5 that adds ARB_multisample support. I only have the X11 and Win32 video patched. The Win32 patch also adds support for WGL_ARB_pixel_format, as it was required for getting a multisample capable pixel format. No additional GL header files are required to compile on either platform (though you need an up-to-date glx.h for X11). Requesting a multisample pixel format is made possible using SDL_GL_SetAttribute with the two new SDL_GLattr's I've added (SDL_GL_SAMPLE_BUFFERS and SDL_GL_SAMPLES). I've been using SDL in my projects for quite a while now, so I am happy to contribute back to the project. Now you can have and control FSAA in your SDL/GL apps at the application level!
author Sam Lantinga <slouken@libsdl.org>
date Tue, 22 Jul 2003 15:10:06 +0000
parents 74212992fb08
children 05c551e5bc64
line wrap: on
line source


These are test programs for the SDL library:

	testver		Check the version and dynamic loading and endianness
	testtypes	Check to see if the data types are the correct size
	testhread	Hacked up test of multi-threading
	testlock	Hacked up test of multi-threading and locking
	testerror	Tests multi-threaded error handling
	testsem		Tests SDL's semaphore implementation
	testtimer	Test the timer facilities
	loopwave	Audio test -- loop playing a WAV file
	testcdrom	Sample audio CD control program
	testkeys	List the available keyboard keys
	testvidinfo	Show the pixel format of the display
	checkkeys	Watch the key events to check the keyboard
	testwin		Display a BMP image at various depths
	graywin		Display a gray gradient and center mouse on spacebar
	testsprite	Example of fast sprite movement on the screen
	testbitmap	Test displaying 1-bit bitmaps
	testalpha	Display an alpha faded icon -- paint with mouse
	testwm		Test window manager -- title, icon, events
	threadwin	Test multi-threaded event handling
	testgl		A very simple example of using OpenGL with SDL
	testjoystick	List joysticks and watch joystick events