view src/video/x11/Makefile.am @ 655:9c42ee1b7d77

Date: Thu, 24 Apr 2003 15:13:47 -0400 From: Shawn Kirst Subject: SDL-1.2.5 patch to add ARB_multisample support Attached is a patch I have written for SDL-1.2.5 that adds ARB_multisample support. I only have the X11 and Win32 video patched. The Win32 patch also adds support for WGL_ARB_pixel_format, as it was required for getting a multisample capable pixel format. No additional GL header files are required to compile on either platform (though you need an up-to-date glx.h for X11). Requesting a multisample pixel format is made possible using SDL_GL_SetAttribute with the two new SDL_GLattr's I've added (SDL_GL_SAMPLE_BUFFERS and SDL_GL_SAMPLES). I've been using SDL in my projects for quite a while now, so I am happy to contribute back to the project. Now you can have and control FSAA in your SDL/GL apps at the application level!
author Sam Lantinga <slouken@libsdl.org>
date Tue, 22 Jul 2003 15:10:06 +0000
parents 74212992fb08
children 045f186426e1
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## Makefile.am for SDL using the X11 video driver

noinst_LTLIBRARIES = libvideo_x11.la
libvideo_x11_la_SOURCES = $(X11_SRCS)

# The SDL X11 video driver sources
X11_SRCS = 			\
	SDL_x11dga.c		\
	SDL_x11dga_c.h		\
	SDL_x11events.c		\
	SDL_x11events_c.h	\
	SDL_x11gamma.c		\
	SDL_x11gamma_c.h	\
	SDL_x11gl.c		\
	SDL_x11gl_c.h		\
	SDL_x11image.c		\
	SDL_x11image_c.h	\
	SDL_x11modes.c		\
	SDL_x11modes_c.h	\
	SDL_x11mouse.c		\
	SDL_x11mouse_c.h	\
	SDL_x11video.c		\
	SDL_x11video.h		\
	SDL_x11wm.c		\
	SDL_x11wm_c.h		\
	SDL_x11yuv.c		\
	SDL_x11yuv_c.h