Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch @ 3556:9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 14 Dec 2009 04:19:00 +0000 |
parents | 62d208fd5f49 |
children |
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// // Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project // #include "SDL.h" #ifdef __OBJC__ #import <Cocoa/Cocoa.h> #endif