view test/testiconv.c @ 5222:9c0593fa27d6

Create an OpenGL 1.1 context by default, if available. This is easier for people to set up and work with, and is more conformant to the way desktop OpenGL works.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 07 Feb 2011 09:23:01 -0800
parents e906da4414a3
children
line wrap: on
line source


#include <stdio.h>

#include "SDL.h"

static size_t
widelen(char *data)
{
    size_t len = 0;
    Uint32 *p = (Uint32 *) data;
    while (*p++) {
        ++len;
    }
    return len;
}

int
main(int argc, char *argv[])
{
    const char *formats[] = {
        "UTF8",
        "UTF-8",
        "UTF16BE",
        "UTF-16BE",
        "UTF16LE",
        "UTF-16LE",
        "UTF32BE",
        "UTF-32BE",
        "UTF32LE",
        "UTF-32LE",
        "UCS4",
        "UCS-4",
    };
    char buffer[BUFSIZ];
    char *ucs4;
    char *test[2];
    int i, index = 0;
    FILE *file;
    int errors = 0;

    if (!argv[1]) {
        argv[1] = "utf8.txt";
    }
    file = fopen(argv[1], "rb");
    if (!file) {
        fprintf(stderr, "Unable to open %s\n", argv[1]);
        return (1);
    }

    while (fgets(buffer, sizeof(buffer), file)) {
        /* Convert to UCS-4 */
        size_t len;
        ucs4 =
            SDL_iconv_string("UCS-4", "UTF-8", buffer,
                             SDL_strlen(buffer) + 1);
        len = (widelen(ucs4) + 1) * 4;
        for (i = 0; i < SDL_arraysize(formats); ++i) {
            test[0] = SDL_iconv_string(formats[i], "UCS-4", ucs4, len);
            test[1] = SDL_iconv_string("UCS-4", formats[i], test[0], len);
            if (!test[1] || SDL_memcmp(test[1], ucs4, len) != 0) {
                fprintf(stderr, "FAIL: %s\n", formats[i]);
                ++errors;
            }
            if (test[0]) {
                SDL_free(test[0]);
            }
            if (test[1]) {
                SDL_free(test[1]);
            }
        }
        test[0] = SDL_iconv_string("UTF-8", "UCS-4", ucs4, len);
        SDL_free(ucs4);
        fputs(test[0], stdout);
        SDL_free(test[0]);
    }
    return (errors ? errors + 1 : 0);
}