Mercurial > sdl-ios-xcode
view Makefile.minimal @ 5222:9c0593fa27d6
Create an OpenGL 1.1 context by default, if available.
This is easier for people to set up and work with, and is more conformant to the way desktop OpenGL works.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Feb 2011 09:23:01 -0800 |
parents | b7a48f533966 |
children |
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# Makefile to build the SDL library INCLUDE = -I./include CFLAGS = -g -O2 $(INCLUDE) AR = ar RANLIB = ranlib CONFIG_H = include/SDL_config.h TARGET = libSDL.a SOURCES = \ src/*.c \ src/audio/*.c \ src/cdrom/*.c \ src/cpuinfo/*.c \ src/events/*.c \ src/file/*.c \ src/joystick/*.c \ src/haptic/*.c \ src/stdlib/*.c \ src/thread/*.c \ src/timer/*.c \ src/video/*.c \ src/power/*.c \ src/audio/dummy/*.c \ src/video/dummy/*.c \ src/joystick/dummy/*.c \ src/haptic/dummy/*.c \ src/cdrom/dummy/*.c \ src/thread/generic/*.c \ src/timer/dummy/*.c \ src/loadso/dummy/*.c \ OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g') all: $(TARGET) $(TARGET): $(CONFIG_H) $(OBJECTS) $(AR) crv $@ $^ $(RANLIB) $@ $(CONFIG_H): cp $(CONFIG_H).default $(CONFIG_H) clean: rm -f $(TARGET) $(OBJECTS)