view INSTALL @ 5222:9c0593fa27d6

Create an OpenGL 1.1 context by default, if available. This is easier for people to set up and work with, and is more conformant to the way desktop OpenGL works.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 07 Feb 2011 09:23:01 -0800
parents 00e7c6b7eb03
children
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To compile and install SDL:

    0.  If you have downloaded this from the website, skip to the next step.
        If you have checked this out from subversion, you'll need to run
        ./autogen.sh to build the configure script. 

    1.  Run './configure; make; make install'

        If you are compiling for Windows using gcc, read the FAQ at:
        http://www.libsdl.org/faq.php?action=listentries&category=4#42

        If you are compiling using Visual C++ on Win32, you should read
        the file VisualC.html

    2.  Look at the example programs in ./test, and check out the HTML
        documentation in ./docs to see how to use the SDL library.

    3.  Join the SDL developer mailing list by sending E-mail to
    	sdl-request@libsdl.org
        and put "subscribe" in the subject of the message.

        Or alternatively you can use the web interface:
            http://www.libsdl.org/mailing-list.php

That's it!
Sam Lantinga <slouken@libsdl.org>