view android/testproject/jni/app-android.cpp @ 4715:9bb98766eed0

Shut down the C application properly on quit instead of crashing in the most horrible way possible
author Paul Hunkin <paul@bieh.net>
date Tue, 27 Jul 2010 10:20:22 +0200
parents 0f05f2f16fad
children f2c2a33a1a38
line wrap: on
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/*******************************************************************************
                               Headers
*******************************************************************************/
#include <jni.h>
#include <sys/time.h>
#include <time.h>
#include <android/log.h>
#include <stdint.h>

#include <stdio.h>
#include <stdlib.h>
#include <math.h>

#include <pthread.h>

#include "importgl.h"
#include "egl.h"

/*******************************************************************************
                               Globals
*******************************************************************************/
static long _getTime(void){
	struct timeval  now;
	gettimeofday(&now, NULL);
	return (long)(now.tv_sec*1000 + now.tv_usec/1000);
}

JNIEnv* mEnv = NULL;
JavaVM* mVM = NULL;

//Main activity
jclass mActivityInstance;

//method signatures
jmethodID midCreateGLContext;
jmethodID midFlipBuffers;

extern "C" int SDL_main();
extern "C" int Android_OnKeyDown(int keycode);
extern "C" int Android_OnKeyUp(int keycode);
extern "C" int SDL_SendQuit();

//If we're not the active app, don't try to render
bool bRenderingEnabled = false;

/*******************************************************************************
                 Functions called by JNI
*******************************************************************************/	

extern "C" void Java_org_libsdl_android_SDLActivity_nativeInit( JNIEnv* env, 
                                                                jobject obj ){ 
                                                                   
	__android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Native Init");

	mEnv = env;

	bRenderingEnabled = true;

    SDL_main();
}

extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved){

    JNIEnv* env = NULL;
    jint result = -1;

    if (vm->GetEnv((void**) &env, JNI_VERSION_1_4) != JNI_OK) {
        return result;
    }

    mEnv = env;

    __android_log_print(ANDROID_LOG_INFO, "SDL", "JNI: OnLoad");

    jclass cls = mEnv->FindClass ("org/libsdl/android/SDLActivity"); 
    mActivityInstance = cls;
    midCreateGLContext = mEnv->GetStaticMethodID(cls,"createGLContext","()V");
    midFlipBuffers = mEnv->GetStaticMethodID(cls,"flipBuffers","()V");

    if(!midCreateGLContext || !midFlipBuffers){
        __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Bad mids\n");
    }else{
        __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Good mids\n");
    }
    
    return JNI_VERSION_1_4;
}

extern "C" void Java_org_libsdl_android_SDLActivity_onNativeKeyDown(JNIEnv*  env, 
               jobject obj, jint keycode){
    
    int r = Android_OnKeyDown(keycode);
    __android_log_print(ANDROID_LOG_INFO, "SDL", 
                        "SDL: native key down %d, %d\n", keycode, r);
                        
}

extern "C" void Java_org_libsdl_android_SDLActivity_onNativeKeyUp(JNIEnv*  env, 
               jobject obj, jint keycode){
    
    int r = Android_OnKeyUp(keycode);
    __android_log_print(ANDROID_LOG_INFO, "SDL", 
                        "SDL: native key up %d, %d\n", keycode, r);
                        
}

extern "C" void Java_org_libsdl_android_SDLActivity_onNativeTouch(JNIEnv*  env, 
               jobject obj, jint action, jfloat x, jfloat y, jfloat p){

    __android_log_print(ANDROID_LOG_INFO, "SDL", 
                        "SDL: native touch event %d @ %f/%f, pressure %f\n", 
                        action, x, y, p);
                        
}

extern "C" void Java_org_libsdl_android_SDLActivity_nativeQuit( JNIEnv*  env, 
                                                                jobject obj ){    

    //Stop rendering as we're no longer in the foreground
	bRenderingEnabled = false;

    //Inject a SDL_QUIT event
    int r = SDL_SendQuit();

    __android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: Native quit %d", r);        
}



/*******************************************************************************
                 Functions called by SDL
*******************************************************************************/
extern "C" void sdl_create_context(){
	__android_log_print(ANDROID_LOG_INFO, "SDL", "SDL: sdl_create_context()\n");

	bRenderingEnabled = true;

    mEnv->CallStaticVoidMethod(mActivityInstance, midCreateGLContext ); 
}

extern "C" void sdl_render(){

    if(!bRenderingEnabled){
        return;
    }

    //When we get here, we've accumulated a full frame    
    mEnv->CallStaticVoidMethod(mActivityInstance, midFlipBuffers ); 
}