Mercurial > sdl-ios-xcode
view docs/man3/SDL_UnlockAudio.3 @ 2230:9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
The SDL 1.2 API version of testsprite went from 120 FPS to 320 FPS. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 12 Aug 2007 07:02:28 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_UnlockAudio" "3" "Tue 11 Sep 2001, 22:58" "SDL" "SDL API Reference" .SH "NAME" SDL_UnlockAudio\- Unlock the callback function .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_UnlockAudio\fP\fR(\fBvoid\fR) .SH "DESCRIPTION" .PP Unlocks a previous \fI\fBSDL_LockAudio\fP\fR call\&. .SH "SEE ALSO" .PP \fI\fBSDL_OpenAudio\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:58