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view docs/man3/SDL_SetCursor.3 @ 2230:9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
The SDL 1.2 API version of testsprite went from 120 FPS to 320 FPS. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 12 Aug 2007 07:02:28 +0000 |
parents | a4490e5864b9 |
children | 546f7c1eb755 |
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.TH "SDL_SetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_SetCursor\- Set the currently active mouse cursor\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR); .SH "DESCRIPTION" .PP Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&. .SH "SEE ALSO" .PP \fI\fBSDL_GetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01