view docs/man3/SDL_SetCursor.3 @ 2230:9b7d29d2432b

Optimized OpenGL renderer for Mac OS X. The SDL 1.2 API version of testsprite went from 120 FPS to 320 FPS. :)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 12 Aug 2007 07:02:28 +0000
parents a4490e5864b9
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_SetCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SetCursor\- Set the currently active mouse cursor\&.
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid \fBSDL_SetCursor\fP\fR(\fBSDL_Cursor *cursor\fR);
.SH "DESCRIPTION"
.PP
Sets the currently active cursor to the specified one\&. If the cursor is currently visible, the change will be immediately represented on the display\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GetCursor\fP\fR, \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_ShowCursor\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01