Mercurial > sdl-ios-xcode
view Xcode/mkxcode.csh @ 2230:9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
The SDL 1.2 API version of testsprite went from 120 FPS to 320 FPS. :)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 12 Aug 2007 07:02:28 +0000 |
parents | d63e9f5944ae |
children |
line wrap: on
line source
#!/bin/csh ### ## This script creates "Xcode.tar.gz" in the parent directory ### # remove build products rm -rf SDL/build rm -rf SDLTest/build # remove Finder info files find . -name ".DS_Store" -exec rm "{}" ";" # remove user project prefs find . -name "*.pbxuser" -exec rm "{}" ";" find . -name "*.mode1" -exec rm "{}" ";" find . -name "*.perspective" -exec rm "{}" ";" # create the archive (cd .. && gnutar -zcvf Xcode.tar.gz Xcode)