view src/thread/os2/SDL_systhread.c @ 4355:9b464226e541 SDL-1.2

Fixed bug #855 Ludwig Nussel 2009-10-18 06:31:52 PDT an mprotect call was added to fix bug 528. However that results in a buffer that allows writing and code execution. Ie the no-execute security features of modern operating systems are defeated this way. Two mprotect calls are needed. One to make the buffer executable but not writeable when done and another one to make the buffer writeable again if the content needs to be changed.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Oct 2009 17:31:37 +0000
parents a1b03ba2fcd0
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* OS/2 thread management routines for SDL */

#include <process.h>
#define INCL_DOSERRORS
#define INCL_DOSPROCESS
#include <os2.h>

#include "SDL_thread.h"
#include "../SDL_systhread.h"
#include "../SDL_thread_c.h"

typedef struct ThreadStartParms
{
  void *args;
  pfnSDL_CurrentEndThread pfnCurrentEndThread;
} tThreadStartParms, *pThreadStartParms;

static void threadfunc(void *pparm)
{
  pThreadStartParms pThreadParms = pparm;
  pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;

  // Call the thread function!
  SDL_RunThread(pThreadParms->args);

  // Get the current endthread we have to use!
  if (pThreadParms)
  {
    pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
    SDL_free(pThreadParms);
  }
  // Call endthread!
  if (pfnCurrentEndThread)
    (*pfnCurrentEndThread)();
}

int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
{
  pThreadStartParms pThreadParms = SDL_malloc(sizeof(tThreadStartParms));
  if (!pThreadParms)
  {
    SDL_SetError("Not enough memory to create thread");
    return(-1);
  }

  // Save the function which we will have to call to clear the RTL of calling app!
  pThreadParms->pfnCurrentEndThread = pfnEndThread;
  // Also save the real parameters we have to pass to thread function
  pThreadParms->args = args;
  // Start the thread using the runtime library of calling app!
  thread->threadid = thread->handle = (*pfnBeginThread)(threadfunc, NULL, 512*1024, pThreadParms);
  if ((int)thread->threadid <= 0)
  {
    SDL_SetError("Not enough resources to create thread");
    return(-1);
  }
  return(0);
}

void SDL_SYS_SetupThread(void)
{
  return;
}

DECLSPEC Uint32 SDLCALL SDL_ThreadID(void)
{
  PTIB tib;
  DosGetInfoBlocks(&tib, NULL);
  return((Uint32) (tib->tib_ptib2->tib2_ultid));
}

void SDL_SYS_WaitThread(SDL_Thread *thread)
{
  TID tid = thread->handle;
  DosWaitThread(&tid, DCWW_WAIT);
}

/* WARNING: This function is really a last resort.
 * Threads should be signaled and then exit by themselves.
 * TerminateThread() doesn't perform stack and DLL cleanup.
 */
void SDL_SYS_KillThread(SDL_Thread *thread)
{
  DosKillThread(thread->handle);
}