view docs/html/general.html @ 4355:9b464226e541 SDL-1.2

Fixed bug #855 Ludwig Nussel 2009-10-18 06:31:52 PDT an mprotect call was added to fix bug 528. However that results in a buffer that allows writing and code execution. Ie the no-execute security features of modern operating systems are defeated this way. Two mprotect calls are needed. One to make the buffer executable but not writeable when done and another one to make the buffer writeable again if the content needs to be changed.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Oct 2009 17:31:37 +0000
parents 355632dca928
children
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>Chapter 5. General</H1
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><DT
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>SDL_Init</A
>&nbsp;--&nbsp;Initializes SDL</DT
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>SDL_InitSubSystem</A
>&nbsp;--&nbsp;Initialize subsystems</DT
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>SDL_QuitSubSystem</A
>&nbsp;--&nbsp;Shut down a subsystem</DT
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>SDL_Quit</A
>&nbsp;--&nbsp;Shut down SDL</DT
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>SDL_WasInit</A
>&nbsp;--&nbsp;Check which subsystems are initialized</DT
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>SDL_GetError</A
>&nbsp;--&nbsp;Get SDL error string</DT
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>SDL_envvars</A
>&nbsp;--&nbsp;SDL environment variables</DT
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>Before SDL can be used in a program it must be initialized with <A
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>. <TT
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> initializes all the subsystems that the user requests (video, audio, joystick, timers and/or cdrom). Once SDL is initialized with <TT
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>.</P
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>SDL must also be shut down before the program exits to make sure it cleans up correctly. Calling <A
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