Mercurial > sdl-ios-xcode
view src/video/fbcon/3dfx_regs.h @ 4393:9afe12fb4c41 SDL-1.2
Fixed bug #901
Tim Angus 2009-12-11 11:45:46 PST
Disable mouse event generation when state is not SDL_APPMOUSEFOCUS
If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS
is lost as part of the minimisation. Unfortunately, the directx driver doesn't
pay any attention to this state when generating mouse button events, so
clicking on the Desktop can cause mouse clicks in the SDL application, while
it's still minimised. The attached patch fixes this. It looks much more
complicated than it actually is due to indentation; here it is ignoring
whitespace:
tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b
Index: src/video/windx5/SDL_dx5events.c
===================================================================
--- src/video/windx5/SDL_dx5events.c (revision 5376)
+++ src/video/windx5/SDL_dx5events.c (working copy)
@@ -374,10 +374,9 @@
if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
mouse_lost = 1;
ClipCursor(NULL);
- }
-
+ } else {
/* If the mouse was lost, regain some sense of mouse state */
- if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
+ if ( mouse_lost ) {
POINT mouse_pos;
Uint8 old_state;
Uint8 new_state;
@@ -548,6 +547,7 @@
if ( xrel || yrel ) {
post_mouse_motion(1, xrel, yrel);
}
+ }
}
/* The main Win32 event handler */
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 14 Dec 2009 22:41:31 +0000 |
parents | a1b03ba2fcd0 |
children |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _3DFX_REGS_H #define _3DFX_REGS_H /* This information comes from the public 3Dfx specs for the Voodoo 3000 */ /* mapped_io register offsets */ #define TDFX_STATUS 0x00 #define INTCTRL (0x00100000 + 0x04) #define CLIP0MIN (0x00100000 + 0x08) #define CLIP0MAX (0x00100000 + 0x0c) #define DSTBASE (0x00100000 + 0x10) #define DSTFORMAT (0x00100000 + 0x14) #define SRCCOLORKEYMIN (0x00100000 + 0x18) #define SRCCOLORKEYMAX (0x00100000 + 0x1c) #define DSTCOLORKEYMIN (0x00100000 + 0x20) #define DSTCOLORKEYMAX (0x00100000 + 0x24) #define BRESERROR0 (0x00100000 + 0x28) #define BRESERROR1 (0x00100000 + 0x2c) #define ROP_2D (0x00100000 + 0x30) #define SRCBASE (0x00100000 + 0x34) #define COMMANDEXTRA_2D (0x00100000 + 0x38) #define PATTERN0 (0x00100000 + 0x44) #define PATTERN1 (0x00100000 + 0x48) #define CLIP1MIN (0x00100000 + 0x4c) #define CLIP1MAX (0x00100000 + 0x50) #define SRCFORMAT (0x00100000 + 0x54) #define SRCSIZE (0x00100000 + 0x58) #define SRCXY (0x00100000 + 0x5c) #define COLORBACK (0x00100000 + 0x60) #define COLORFORE (0x00100000 + 0x64) #define DSTSIZE (0x00100000 + 0x68) #define DSTXY (0x00100000 + 0x6c) #define COMMAND_2D (0x00100000 + 0x70) #define LAUNCH_2D (0x00100000 + 0x80) #define PATTERNBASE (0x00100000 + 0x100) #define COMMAND_3D (0x00200000 + 0x120) /* register bitfields (not all, only as needed) */ #define BIT(x) (1UL << (x)) #define COMMAND_2D_BITBLT 0x01 #define COMMAND_2D_FILLRECT 0x05 #define COMMAND_2D_LINE 0x06 #define COMMAND_2D_POLYGON_FILL 0x08 #define COMMAND_2D_INITIATE BIT(8) #define COMMAND_2D_REVERSELINE BIT(9) #define COMMAND_2D_STIPPLELINE BIT(12) #define COMMAND_2D_MONOCHROME_PATT BIT(13) #define COMMAND_2D_MONOCHROME_TRANSP BIT(16) #define COMMAND_3D_NOP 0x00 #define STATUS_RETRACE BIT(6) #define STATUS_BUSY BIT(9) #endif /* _3DFX_REGS_H */