view src/video/ataricommon/SDL_xbiosinterrupt.S @ 4393:9afe12fb4c41 SDL-1.2

Fixed bug #901 Tim Angus 2009-12-11 11:45:46 PST Disable mouse event generation when state is not SDL_APPMOUSEFOCUS If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS is lost as part of the minimisation. Unfortunately, the directx driver doesn't pay any attention to this state when generating mouse button events, so clicking on the Desktop can cause mouse clicks in the SDL application, while it's still minimised. The attached patch fixes this. It looks much more complicated than it actually is due to indentation; here it is ignoring whitespace: tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b Index: src/video/windx5/SDL_dx5events.c =================================================================== --- src/video/windx5/SDL_dx5events.c (revision 5376) +++ src/video/windx5/SDL_dx5events.c (working copy) @@ -374,10 +374,9 @@ if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { mouse_lost = 1; ClipCursor(NULL); - } - + } else { /* If the mouse was lost, regain some sense of mouse state */ - if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { + if ( mouse_lost ) { POINT mouse_pos; Uint8 old_state; Uint8 new_state; @@ -548,6 +547,7 @@ if ( xrel || yrel ) { post_mouse_motion(1, xrel, yrel); } + } } /* The main Win32 event handler */
author Sam Lantinga <slouken@libsdl.org>
date Mon, 14 Dec 2009 22:41:31 +0000
parents 2da8b4494ceb
children
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
 *	XBIOS mouse & joystick vectors
 *
 *	Patrice Mandin
 */

	.text

	.globl	_SDL_AtariXbios_Install
	.globl	_SDL_AtariXbios_Restore
	.globl	_SDL_AtariXbios_MouseVector
	.globl	_SDL_AtariXbios_JoystickVector

	.globl	_SDL_AtariXbios_mouselock
	.globl	_SDL_AtariXbios_mouseb
	.globl	_SDL_AtariXbios_mousex
	.globl	_SDL_AtariXbios_mousey
	.globl	_SDL_AtariXbios_joystick

/*--- Vector installer ---*/

_SDL_AtariXbios_Install:
	movel	sp@(4),a0

	/* Stop interrupts */

	movew	#0x2700,sr

	/* Save old mouse vector, set our routine */

	clrl	oldmousevector
	movel	sp@(8),d0
	beqs	no_new_mouse_vector
#if defined(__mcoldfire__)
	movel	a0@(16),d1
	movel	d1,oldmousevector
#else
	movel	a0@(16),oldmousevector
#endif
	movel	d0,a0@(16)
no_new_mouse_vector:

	/* Save old joystick vector, set our routine */

	clrl	oldjoystickvector
	movel	sp@(12),d0
	beqs	no_new_joystick_vector
#if defined(__mcoldfire__)
	movel	a0@(24),d1
	movel	d1,oldjoystickvector
#else
	movel	a0@(24),oldjoystickvector
#endif
	movel	d0,a0@(24)
no_new_joystick_vector:

	/* Restart interrupts */

	movew	#0x2300,sr

	rts

/*--- Vector restorer ---*/

_SDL_AtariXbios_Restore:
	movel	sp@(4),a0

	/* Stop interrupts */

	movew	#0x2700,sr

	/* Restore mouse vector */

	movel	oldmousevector,d0
	beqs	no_restore_mouse
	movel	d0,a0@(16)
no_restore_mouse:

	/* Restore joystick vector */

	movel	oldjoystickvector,d0
	beqs	no_restore_joystick
	movel	d0,a0@(24)
no_restore_joystick:

	/* Restart interrupts */

	movew	#0x2300,sr

	rts

/*--- Our mouse vector ---*/

	.text
	.even
	.ascii "XBRA"
	.ascii "LSDL"
	.comm	oldmousevector,4*1
_SDL_AtariXbios_MouseVector:
#if defined(__mcoldfire__)
	lea	sp@(-8),sp
	moveml	d0-d1,sp@
#else
	movel	d0,sp@-
#endif

	/* Mouse buttons */
	moveb	(a0),d0
#if defined(__mcoldfire__)
	andl	#3,d0
#else
	andw	#3,d0
#endif
	movew	d0,_SDL_AtariXbios_mouseb

	/* X movement */
	moveb	a0@(1),d0
	extw	d0
#if defined(__mcoldfire__)
	movew	_SDL_AtariXbios_mousex,d1
	addl	d1,d0
	movew	d0,_SDL_AtariXbios_mousex
#else
	addw	d0,_SDL_AtariXbios_mousex
#endif

	/* Y movement */
	moveb	a0@(2),d0
	extw	d0
#if defined(__mcoldfire__)
	movew	_SDL_AtariXbios_mousey,d1
	addl	d1,d0
	movew	d0,_SDL_AtariXbios_mousey
#else
	addw	d0,_SDL_AtariXbios_mousey
#endif

	/* Lock mouse position ? */
	tstw	_SDL_AtariXbios_mouselock
	beq.s	no_mouse_lock
	clrb	a0@(1)
	clrb	a0@(2)
no_mouse_lock:

	/* Jump through old vector */
#if defined(__mcoldfire__)
	moveml	sp@,d0-d1
	lea	sp@(8),sp
#else
	movel	sp@+,d0
#endif

	movel	oldmousevector,sp@-
	rts

	.data
	.even
	.comm	_SDL_AtariXbios_mouselock,2*1
	.comm	_SDL_AtariXbios_mousex,2*1
	.comm	_SDL_AtariXbios_mousey,2*1
	.comm	_SDL_AtariXbios_mouseb,2*1

/*--- Our joystick vector ---*/

	.text
	.even
	.ascii "XBRA"
	.ascii "LSDL"
	.comm	oldjoystickvector,4*1
_SDL_AtariXbios_JoystickVector:
	movel	d0,sp@-

	/* New joystick state */
	moveb	a0@(2),d0
#if defined(__mcoldfire__)
	andl	#0x8f,d0
#else
	andw	#0x8f,d0
#endif
	movew	d0,_SDL_AtariXbios_joystick

	/* Jump through old vector */
	movel	sp@+,d0

	movel	oldjoystickvector,sp@-
	rts

	.data
	.even
	.comm	_SDL_AtariXbios_joystick,2*1