view docs/html/sdlenableunicode.html @ 4393:9afe12fb4c41 SDL-1.2

Fixed bug #901 Tim Angus 2009-12-11 11:45:46 PST Disable mouse event generation when state is not SDL_APPMOUSEFOCUS If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS is lost as part of the minimisation. Unfortunately, the directx driver doesn't pay any attention to this state when generating mouse button events, so clicking on the Desktop can cause mouse clicks in the SDL application, while it's still minimised. The attached patch fixes this. It looks much more complicated than it actually is due to indentation; here it is ignoring whitespace: tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b Index: src/video/windx5/SDL_dx5events.c =================================================================== --- src/video/windx5/SDL_dx5events.c (revision 5376) +++ src/video/windx5/SDL_dx5events.c (working copy) @@ -374,10 +374,9 @@ if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { mouse_lost = 1; ClipCursor(NULL); - } - + } else { /* If the mouse was lost, regain some sense of mouse state */ - if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { + if ( mouse_lost ) { POINT mouse_pos; Uint8 old_state; Uint8 new_state; @@ -548,6 +547,7 @@ if ( xrel || yrel ) { post_mouse_motion(1, xrel, yrel); } + } } /* The main Win32 event handler */
author Sam Lantinga <slouken@libsdl.org>
date Mon, 14 Dec 2009 22:41:31 +0000
parents 355632dca928
children
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>SDL_EnableUNICODE</H1
><DIV
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><A
NAME="AEN5805"
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><H2
>Name</H2
>SDL_EnableUNICODE&nbsp;--&nbsp;Enable UNICODE translation</DIV
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><H2
>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>int <B
CLASS="FSFUNC"
>SDL_EnableUNICODE</B
></CODE
>(int enable);</CODE
></P
><P
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><DIV
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><A
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></A
><H2
>Description</H2
><P
>Enables/Disables Unicode keyboard translation.</P
><P
>To obtain the character codes corresponding to received keyboard events,
Unicode translation must first be turned on using this function. The
translation incurs a slight overhead for each keyboard event and is therefore
disabled by default. For each subsequently received key down event, the
<TT
CLASS="STRUCTFIELD"
><I
>unicode</I
></TT
> member of the
<A
HREF="sdlkeysym.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_keysym</SPAN
></A
> structure
will then contain the corresponding character code, or zero for keysyms that do
not correspond to any character code.</P
><P
>A value of 1 for <TT
CLASS="PARAMETER"
><I
>enable</I
></TT
> enables Unicode translation;
0 disables it, and -1 leaves it unchanged (useful for querying the current
translation mode).</P
><P
>Note that only key press events will be translated, not release events.</P
></DIV
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><A
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></A
><H2
>Return Value</H2
><P
>Returns the previous translation mode (<SPAN
CLASS="RETURNVALUE"
>0</SPAN
> or <SPAN
CLASS="RETURNVALUE"
>1</SPAN
>).</P
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