view src/video/vgl/SDL_vglmouse_c.h @ 1219:9a7a016d5a71

Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the resolution is too small and thus emulated by SDL. Fixes http://www.devolution.com/pipermail/sdl/2005-December/071765.html ...
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 02 Jan 2006 12:37:40 +0000
parents e8157fcb3114
children c9b51268668f
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include "SDL_vglvideo.h"

/* Functions to be exported */
extern void VGL_FreeWMCursor(_THIS, WMcursor *cursor);
extern WMcursor *VGL_CreateWMCursor(_THIS,
		Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
extern int VGL_ShowWMCursor(_THIS, WMcursor *cursor);
extern void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y);