view src/video/fbcon/SDL_fb3dfx.h @ 1219:9a7a016d5a71

Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the resolution is too small and thus emulated by SDL. Fixes http://www.devolution.com/pipermail/sdl/2005-December/071765.html ...
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 02 Jan 2006 12:37:40 +0000
parents b8d311d90021
children c9b51268668f
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/*
	SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

	This library is free software; you can redistribute it and/or
	modify it under the terms of the GNU Library General Public
	License as published by the Free Software Foundation; either
	version 2 of the License, or (at your option) any later version.

	This library is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
	Library General Public License for more details.

	You should have received a copy of the GNU Library General Public
	License along with this library; if not, write to the Free
	Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

	Sam Lantinga
	slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* 3Dfx hardware acceleration for the SDL framebuffer console driver */

#include "SDL_fbvideo.h"

/* Set up the driver for 3Dfx acceleration */
extern void FB_3DfxAccel(_THIS, __u32 card);