Mercurial > sdl-ios-xcode
view src/thread/Makefile.wat @ 1219:9a7a016d5a71
Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the
resolution is too small and thus emulated by SDL.
Fixes http://www.devolution.com/pipermail/sdl/2005-December/071765.html ...
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 02 Jan 2006 12:37:40 +0000 |
parents | 173c063d4f55 |
children |
line wrap: on
line source
#============================================================================= # This is a Watcom makefile to build SDL.DLL for OS/2 # # Makefile for threading #============================================================================= object_files=SDL_thread.obj SDL_sysmutex.obj SDL_syssem.obj SDL_systhread.obj SDL_syscond.obj ExtraCFlags= # #============================================================================== # !include ..\..\Watcom.mif .before set include=$(%os2tk)\h;$(%include);../../include;./os2;../; all : $(object_files) SDL_sysmutex.obj: .AUTODEPEND wcc386 os2\SDL_sysmutex.c $(cflags) SDL_syssem.obj: .AUTODEPEND wcc386 os2\SDL_syssem.c $(cflags) SDL_systhread.obj: .AUTODEPEND wcc386 os2\SDL_systhread.c $(cflags) SDL_syscond.obj: .AUTODEPEND wcc386 os2\SDL_syscond.c $(cflags) clean : .SYMBOLIC @if exist *.obj del *.obj @if exist *.map del *.map @if exist *.res del *.res @if exist *.lst del *.lst