Mercurial > sdl-ios-xcode
view src/audio/Makefile.wat @ 1219:9a7a016d5a71
Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the
resolution is too small and thus emulated by SDL.
Fixes http://www.devolution.com/pipermail/sdl/2005-December/071765.html ...
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Mon, 02 Jan 2006 12:37:40 +0000 |
parents | 173c063d4f55 |
children |
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#============================================================================= # This is a Watcom makefile to build SDL.DLL for OS/2 # # Makefile for DART (audio support) #============================================================================= object_files= SDL_audio.obj SDL_audiocvt.obj SDL_audiomem.obj SDL_mixer.obj SDL_mixer_MMX_VC.obj SDL_wave.obj SDL_dart.obj ExtraCFlags=-dUSE_ASM_MIXER_VC -dUSE_DOSSETPRIORITY # #============================================================================== # !include ..\..\Watcom.mif .before set include=$(%os2tk)\h;$(%include);../../include;./dart all : $(object_files) SDL_dart.obj: .AUTODEPEND wcc386 dart\SDL_dart.c $(cflags) clean : .SYMBOLIC @if exist *.obj del *.obj @if exist *.map del *.map @if exist *.res del *.res @if exist *.lst del *.lst