Mercurial > sdl-ios-xcode
view src/video/directfb/SDL_DirectFB_yuv.h @ 5107:99acf3d856cb SDL-1.2
Colin Leroy 2011-01-26 04:24:20 PST
the pthread implementation of SDL_SemWaitTimeout() uses busy waiting, while
pthread's sem_timedwait() does work. Attached are patches that make use of it
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 27 Jan 2011 00:33:26 -0800 |
parents | a1b03ba2fcd0 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* This is the DirectFB implementation of YUV video overlays */ #include "SDL_video.h" #include "SDL_DirectFB_video.h" extern SDL_Overlay *DirectFB_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); extern int DirectFB_LockYUVOverlay(_THIS, SDL_Overlay *overlay); extern void DirectFB_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); extern int DirectFB_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst); extern void DirectFB_FreeYUVOverlay(_THIS, SDL_Overlay *overlay);